Tryndamere could learn from a lesson that you gave to Irelia

DeusVult··22 votes·1,552 views

The lesson to Irelia

> Passive - Ionian Fervor > Champions within 1400 ⇒ 1000 range of Irelia count as nearby > No longer grants tenacity based solely on the number of nearby enemies > Now grants tenacity based on the number of nearby enemy champions compared to the number of nearby allied champions (Irelia counts as one ally): > More Allies than Enemies - 0% tenacity > Evenly Matched - 10% tenacity > Outnumbered by Enemies 25/30/35/40% tenacity (at levels 1/6/11/16)

Tryndamere had long been known for toxic play patterns , either beating you 1v1 or using his ult to run away if he gets outnumbered. But this could all be fixed by changing his ult;

Undying Rage grants Tryndamere immunity to death for an amount of time based upon level and the amount of surrounding allies/enemies. More Allies than Enemies/Evenly Matched - 2/2.5/3 seconds of Undying Rage, which can be extended to 4/5/6 seconds by auto-attacking an enemy champion. (1 second per auto attack until maximum.) If Outnumbered by enemy champions - 3/4/5 seconds of Undying Rage, which can be extended to 5/6/7 seconds by auto-attacking an enemy champion. (1 second per auto attack until maximum.)

This way, Tryndamere sees less of his snowball if ahead, run away safely if behind/ganked. An ability called "Undying RAGE should involve fighting, not just be a fix all for losing a fight/misplay.

10 Comments

Over Innsmouth19 votes

Tryndamere needs a full VGU more than anything. In his current state, no amount of number tweaking and playing around with values is going to fix him.

Still, good ideas all around!

Critkeeper10 votes

Its not a bad idea, but here is what I would prefer:

Undying rage: Active: Tryndamere loses 20 fury per second until he has 0 fury. Until Tryndamere has 0 fury, he is immune to death. Passive: Tryndamere's fury generation is increased by 25 / 50 / 75% if there are more enemies than allies within 1000 range.

DeusVult1 votes

I like your solution better than my own

Off Meta Evan1 votes

i'm kinda okay with trynd in his current state and i think this is a good idea.

Levik5 votes

I don't know, I have seen plenty of people on this game rage when they get ganked. Should be plenty of rage for his ult to be up 24/7.

PermabannedGaren1 votes

Alternatively we could not nerf a champion who is not overpowered right now.

DeusVult1 votes

This would not be a nerf, simply a rebalance of power in his kit

Hèntaî 1 votes

He needs a flat out rework XD

Kubox1 votes

Horrible idea.

This would make the spell incredibly unreliable to use. Sometimes it'll last super long, sometimes super short. This creates a situation where players can never get used to what they can do with that undying effect as the duration is constantly shifting.

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