@Riot, Thought's on Rek'Sai's kit

Ternt··1 votes·295 views

She's being pushed into obscurity with all these nerfs and is slowly losing her identity, so I believe there's really only one way to truly balance the champion.

Change her Void Rush (R) from global to 2500/3000/3500 range. This change alone would make her early game pressure far less as you could really only utilize the map if you're within range of the tunnels. This would punish her ability to back then just Void Rush (R) back onto the map within seconds.

This change alone would take away so much from her kit, but would still give you the same effect as Nocturne or Twisted Fate with map pressure. Also with this change, it would make Rek'Sai's map pressure less than somebody who does not need to prepare their ultimate before using it.

EDIT: With this nerf, they should revert the knock up radius and HP reduction from 611.2 to 570.

8 Comments

Linthe2 votes

So nerf her for a third time is what you are proposing??

Please say you mean do this.. and revert the other nerfs.

Ternt1 votes

{quoted}

So nerf her for a third time is what you are proposing??

Please say you mean do this.. and revert the other nerfs.

Yeh, they nerfed her health and knock up range. The only thing I agreed with was the AD ratio prior to the nerf was far too high. But they need to make her a brawler again.

Sakura Mirage2 votes

She is the s5 elise

Valderis Vandala2 votes

LOL, you complain that her identity is slowly being lost due to stat nerfs and then ask for a real identity destroying change in her kit.

Just how dumb can some people be?

Rek'Sai's identity is not linked to a few points of health or a slight change in a knock-up radius. What is part of her identity however is her global presence, the fact she could be anywhere on the map at any moment is part of who she is.

Ternt1 votes

[{quoted}](name=Valderis Vandala,realm=EUW,application-id=3ErqAdtq,discussion-id=PjPEUpJa,comment-id=0002,timestamp=2015-09-02T18:52:42.264+0000)

LOL, you complain that her identity is slowly being lost due to stat nerfs and then ask for a real identity destroying change in her kit.

Just how dumb can some people be?

Rek'Sai's identity is not linked to a few points of health or a slight change in a knock-up radius. What is part of her identity however is her global presence, the fact she could be anywhere on the map at any moment is part of who she is.

Burrow

VERB

"(of an animal) make a hole or tunnel, especially to use as a dwelling"

That screams global presence to me too.

EDIT: You're from EUW, let's be real, your opinion hardly matters anyway. Her knock up and tunnels make up her identity, not the fact she can teleport from one base to the next. The ult remains the same with a range nerf like every other global ult outside of Shen has already gotten. It's a retarded mechanic that never can be balanced, hence why Shen is seeing nerfs recently due to this popularity. The only way to balance her kit out with absolutely gutting the entirety of it is this way. Or else she becomes Elise and Shen pre-buff.

Valderis Vandala1 votes

Yes, having the ability to burst up from the ground after having burrowed is indeed part of her Land Shark identity however, a 40 unit range decrease to 160 from 200 is never going to affect her identity as a land shard, it's just plain impossible. Rek'Sai can be described as a Land Shark that burrows and erupts from the ground to knock people up whether her knock up radius is 200 or 160.

But "Burrow" does not scream global presence, if it does to you then I'll have to be blunt and call you an idiot (especially because you seem to be quoting a dictionary for whatever reason and can only come up with something about dwellings underground which has nothing to do with Rek'Sai), sorry for that but it's the simple truth, just because something burrows doesn't mean it can be anywhere on the map. It's not like Rek'Sai is invisible while burrowed either so she can't even pull off the illusion of global presence with just her burrow.

Her global presence comes from her ultimate, it gives her the ability to literally be anywhere on the map at any time as long as she has a tunnel to jump to. If there was a range limit attached to this ability then it ceases to give her a global presence because she can never act outside that range. Why this is important for her identity is tied to her lore, maybe you should read it some time.

Crowe Stalker2 votes

If you are seriously suggesting her ultimate, which requires her to have a tunnel ready, and can be interrupted by absolutely any damage source, be nerfed in favor of giving her like 41 health and a bit more knock-up radius (which was nerfed because it was ridiculous for initiations) then you have clearly never played Nocturne before his last two ultimate buffs...

No, keep her ultimate Global, a good counterjungler will make it near-impossible to ult as it is.

Ternt1 votes

{quoted}

If you are seriously suggesting her ultimate, which requires her to have a tunnel ready, and can be interrupted by absolutely any damage source, be nerfed in favor of giving her like 41 health and a bit more knock-up radius (which was nerfed because it was ridiculous for initiations) then you have clearly never played Nocturne before his last two ultimate buffs...

No, keep her ultimate Global, a good counterjungler will make it near-impossible to ult as it is.

Nocturnes range pre-buff was 2000, which was absolutely tiny because I was playing as him last week and was like.. wtf is this radius. Couldn't ult from red buff to mid lane, and hardly could reach from Raptors to mid lane.. But i'd rather lose the global aspect, which will probably go at some point anyway, to have her kit actually be worth a shit. She's going to lose that and not get any compensation to the rest of her kit and get guttered like every other 100% P/B champion in the past.

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