Riot's Gameplay "Trigger" Terms
I feel like Riot is afraid of certain gameplay terms when adding or reworking characters. Specifically:
- Micromanagement (see Meepo, The Lost Vikings, True Minionmancers)
- Global Effects (other than damage and CC)
- False Information (see Dota's Illusions and other similar gameplay mechanics)
- Gold Manipulation
Many other MOBAs are experimenting with such mechanics, but I feel like Riot has been afraid of putting such mechanics in their game. Is there particular reasons why these aren't added yet?
global heals exist. 