So, another champion with AoE knockup is getting released
Remind me again why does Yasuo's ult have a 30 second cooldown.
Remind me again why does Yasuo's ult have a 30 second cooldown.
Remind me again why Yasuo got nerfed 5 patches in a row and balance team refuses to put him into a viable state?
Remind me again why Yasuo got nerfed 5 patches in a row and balance team refuses to put him into a viable state?
Because he's an abomination.
I don't blame them for hitting so hard, i mean he needs buffs to make him a bit better (it's his earlu/mid game that completely suck) but he needed to those nerfs.
Remind me again why Yasuo got nerfed 5 patches in a row and balance team refuses to put him into a viable state?
Because he's an abomination.
I don't blame them for hitting so hard, i mean he needs buffs to make him a bit better (it's his earlu/mid game that completely suck) but he needed to those nerfs.
lets still not forget a wind wall that is zero cost at least braum takes damage with his shield up yas can eat whole teams abilitys then fly from off screen for penta EVEN WITH THE "NERFS"
I honestly feel like Riot purposely overnerfed him because players were getting so fed up with his kit. When he was strong, he was super annoying to play against, and was able to "outplay" opponents in ways that often felt unfair when you were on the receiving end.
They did the same thing to Kassadin and Eve, to give two examples. Brutally over-nerfed because they were simply so frustrating to play against.
Them feels when my Kassawin is nerfed to oblivion,

kinda funny that before nerf kass could prob counter yas wall would be useless
Tbh Kassadin was broken. And yeah Eve was frustrating in preseason 4 because vision wards felt useless.
Yasuo got nerfed in no way that makes him less frustrating to go against though. I still play him, you can still abuse mobility in lane, you can still use Wind Wall to win every trade, etc..
I honestly feel like Riot purposely overnerfed him because players were getting so fed up with his kit. When he was strong, he was super annoying to play against, and was able to "outplay" opponents in ways that often felt unfair when you were on the receiving end.
They did the same thing to Kassadin and Eve, to give two examples. Brutally over-nerfed because they were simply so frustrating to play against.
none of these champions were overnerfed,their players just feel so entitled to free elo that the moment said champions aren't "the most broken shit in the game" they call them underpowered and useless.
kassadin got 2 bans and 8 picks at worlds,evelyn got 2 picks,meanwhile there's more than 50 champions who got 0 picks and 0 bans,most of these aren't as cancerous as these 2 faggets,nor have they dominated for the entire season,but instead are useless for ~2 years now with pretty much nothing being done about it.
meanwhile
, with like 1/3 of
and
's mobility, also loses his silence...isn't that a better example
Because his ult requires a knock up to actually use.
Let's see what does Yasuo's ult offer:
+Long range gap closer +High AoE damage +Potentially AoE hard CC +Huge, long duration penetration boost +No cost, extremely low cool down +A shield
-Sometimes he has to hit a skillshot to use it provided none of your teammates lands their knockup.
And be honest here, it's more likely than not that you have 2-3 knock ups on your team. I understand Riot wanted for him to have it available every fight provided he meets the restriction, but seeing how everyone and their mother gets a knock up lately that "restriction" means shit once teamfights break.
My suggestions are to either: -Massively increase his ultimate CD if he triggers it on someone else's knock up. This way he actually needs to hit a skillshot to have his nukesteroidgapclosershield on an absurdly low CD. -Massively decrease the range if he triggers it on someone else. Meaning he can't jump on your squishy from 1000 range because one of 3 knock ups in your team landed on someone. -Only allow it on true knock ups(no displacements or pulls). This reduces amount of champs he can (ab)use.
Note how his own Q trigger is unchanged. But look at popular picks: Your support is likely to be Janna, Thresh or Braum, maybe Nami. Your junglier is highly possible to be Lee, Vi or Jarvan. Your mid has a very high chance of being Fizz, Syndra or Orianna. Hell, even their latest ADC has a knock up. HIs ult needs serious nerf in ability to trigger it of someone else, period.
-Only allow it on true knock ups(no displacements or pulls). This reduces amount of champs he can (ab)use.
Only change you suggested that I can agree with. Considering how hard he's been nerfed since release, he doesn't need any more "serious" nerfs.
I agree with the ult range nerf tho; if Riot wants him to get into his enemies' faces, he shouldn't cower like a bitch in the back until Malph ults or Alistar Pulverizes or Sion slams into half their team. Reduce the range from 1200 (Christ..I just looked this up...is it REALLY 1200?) to like 600 or 700 range.
Lol, I think this is the 7th aoe knockup champ IN A ROW
yeah but as she stands she will never see play. She cant gank at all
I will play her. she will be my new jungle main.
You'll need a
and if you want to gank, as well as the slowing smite
She really doesn't have any sticking power in her kit besides the knock up so it seems ok for her to have it. Unlike
with more cc than freakin nautilus
Yasuo isn't even good now, so I don't really care if he gets another way to use ult.
Remind me again what Yasuo's winrate is.
Lee Sin and Thresh are Gods.
Would you mind informing me of their winrates?
Gods.... of what? Lee is average at best in the new jungle, and a competent Thresh is as rare as it gets.
So another thread on the exact same topic being written.
Its does seem redundant
Because unlike most champions Yasuo can't use his ultimate whenever he wants.
So basically you want to nerf Yasuo because of other champions release? Makes no sense, seriously
Remind me again why Yasuo supposedly has a weak early game, but can outtrade Riven lvl 1....