An overwhelming amount of inconsistencies with ability interactions since the preseason update

Altiverse··28 votes·1,486 views

Hello. I haven't seen anyone talk about this before, so I decided to try and raise awareness myself about this issue. For the sake of credibility, I'll state that I play since Season 2 and I finished as Challenger last season. What I'm trying to say is that I know how abilities are supposed to function, and how abilities are supposed to interact.

The tl;dr here is: **There are a lot of inconsistencies in how abilities function and interact. Call it bugs if you may. **

Though it's important to note - these aren't bugs in the sense of "Follow X reproduction steps in order to recreate" - these are inconsistencies, so it may act this way or the other. I don't think I've encountered a single occurrence more than once, but instead a lot of different ones all over the place. I guess I should mention that I play a variety of champions regularly, so it's not just a single champion that "broke" at some point.

What made me finally decide to write this post is the recent Hashinshin clip where Fiora's Q goes through his Counter Strike, and her passive with it. I feel like things of this sort happened to me countless times since the preseason update. It may or may not have been exactly on the preseason patch, but it definitely feels like it started around that time.

If you feel like something of this sort happened to you, you can share it; though I feel like tackling these issues one by one is impossible. Honestly, I'm clueless at this point.

######[I haven't posted this in the Bug Reports boards for a reason. This feels more like a fundamental issue affecting gameplay rather than a bug, and I believe I explained how this differs from normal bugs.]

20 Comments

greekvandaL18 votes

Everytime the enemy picks Taric i instantly dodge regardless of elo. ( well i mean high gold till high diamond ) Cause they got an unfair advantage. His E is bugged the hitbox particle does not by any mean match the ability and it stuns at the very least 50-75 units outside the supposed hitbox. Another one often occuring is Nidalee spears going through you. The whole loophole effect riot mentions which in other words it's just a term they came up with for lazy programming. Things like Cho Q hitting outside hitbox and a lot of other aoe ranged abilites. RFC procing well outside it's listed range up to 80units further than the particle mentions. List can go on all these are minor but game changing but they do not care lets make more Lux skins.

Another extremenly annoying bug where Kayn's Q cancels out if he does it if he autoattacks instantly after he leaves a wall with E. All those Syndra bugs that got fixed because the Syndra community started an Uproar. All the Draven bugs that make him unplayable atm etc. Gp's Q goes through Jax's E consistently at times bunch of broken shit mate. Let's make Lux skins so people can fap to her fan art on league porn sites.

Vistha D Reptile3 votes

All those Syndra bugs that got fixed because the Syndra community started an Uproar.

You mean that one bug that got fixed after like 10 months of utterly ruining the champion and getting worse every few patches like 2 years ago and then another bug that happens once in a lifetime, while a number of champion-breaking ones are still not fixed?

Tell me about that.

Z3Sleeper1 votes

Don't forget Jinx ults going through you. I've always been on the receiving end of it so I don't complain but it happens alot where a rocket will just pass through me and I'm like "k".

42628714 votes

Because league is a game that makes money off what is popular. This is why :

1-Ahri gets a new skin once a month. 2-ADC's are allowed to be top tier ever since the game existed. 3-New champions are almost ALWAYS released broken as can be.

In otherwords...they have no time to put towards quality of content if there isnt money being lost on it.

LilBadWitch6 votes

{quoted}

1-Ahri gets a new skin once a month.

Ahri every 12.48 months since release (avg) Jax every 10.90 months since release (avg) KogMaw every 10.31 months since release (avg) Blitzcrank every 10.26 months since release (avg) Jhin every 8.17 months since release (avg)

Don't let me get in the way of that nonsense meme.

Hibeki1 votes

Thats not really accurate. you're comparing characters who had release skins many more than newer champions released with less and adding to that average.

LilBadWitch1 votes

{quoted}

Thats not really accurate. you're comparing characters who had release skins many more than newer champions released with less and adding to that average.

I didn't include release skins for any of them because the variable disputed was the frequency of "new" skins, not the "number" of skins. The number is accurate to the frequency of skins released since release of the champion without regard to quality.

SEKAI1 votes

3-New champions are almost ALWAYS released broken as can be.

Bard, Ornn, Ivern etc were released underpowered.

xelaker10 votes

Karma Q usually has a graphic that goes beyond the hitbox, and it grinds my gears to dust when the animation gentle tickles the enemy's face instead of gently tickling their face and giving me my piddly gold

OverpoweredSoap5 votes

{quoted}

Karma Q usually has a graphic that goes beyond the hitbox, and it grinds my gears to dust when the animation gentle tickles the enemy's face instead of gently tickling their face and giving me my piddly gold

Oh, christ. I hate seeing this happen. Seeing it go through them like all it did was judge their soul instead of doing damage and slowing them just makes me die on the inside.

Hibeki1 votes

You think THAT is bad? Look at kennen.

xelaker1 votes

his ult lightning stretches out so much further than the actual area of effect :/

RookPusher1 votes

I also think that Twitch's W goes beyond it's borders fairly consistently.

AirSonance1 votes

I've seen the same with Karma W as well

Wisteriå1 votes

I've had instances where my Leona E or my Zyra E hit an enemy but it just phases through the enemy. Mind you I'm not a vet at league I've only been playing since S7 (or S6? ) but I've played both these characters enough to know the range of their ability hitboxes. It's frustrating to see a good opening and not have your abilities interact the way they should.

ZT Xperimentor1 votes

I'd say you missed the boat there, inconsistencies have been a problem since they updated the rift map, the amount of bug fixes per patch have skyrocketed since then.

xelaker1 votes

literally anything that lacks unstoppable not stopping when hard cc'd

Spikeman711 votes

Jax counterstrike blocks AUTOS ONLY.

Leetri1 votes

And abilities that trigger on-hit effects, such as Gangplank's Q, Ezreal's Q or Fiora's Q. However, Counter Strike does have a split second before the effect kicks in, which is when Jax got hit by the Fiora Q.

Sairek Ceareste1 votes

https://i.imgur.com/127D0el.gifv

Yeah. Spaghetti coding at its finest.

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