Suggested Vayne Changes
When viable, Vayne is rarely fun or healthy, suggested changes attempt to acknowledge the parts whos frustration shines most when Vayne is playable.
Passive - Silver Bolts Vayne's consecutive attacks and abilities against a target apply stacks of Silvered. Whenever a target reaches three stacks, the stacks are consumed dealing (2-20 + 2% of the targets Max Health) bonus true damage, and gain Deliverance. Targets afflicted by Deliverance takes 2-20 Bonus Physical damage from all Vayne's subsequent attacks
Critical Strikes apply two stacks of Silvered
Q - Tumble Vayne dashes forward, though not through terrain, and her next basic attack does bonus physical damage. [Unchanged]
W - Night Hunter Vayne pursues her target tirelessly. 10-60% slow resistance, 9-24% bonus attack speed.
E - Condemn Vayne fires a heavy bolt at her target, knocking them back and applying a stack of Silver Bolts. If the targets collides with a wall, they are stunned for 1.5 Seconds, and take 75 / 127.5 / 180 / 232.5 / 285 (+ 115% bonus AD) and gain another stack of Silver Bolts.
R - Final Hour For a duration, Vayne gains bonus attack damage. Additionally, Tumble gains cooldown reduction, and casting it grants invisibility for 1 second; Night Hunter gains cooldown reduction, and is 150% as effective. While active, whenever a champion damaged by Vayne dies within 3 seconds, Final Hour's duration is extended by 4 seconds, up to a maximum of the original duration.