Cho'Gath mini update was pretty lazy

DeusVult··1 votes·466 views

Dont get me wrong, I love how they are finally giving attention to some older out of spotlight champs without having them go through a full VGU.

But by changing Cho'Gath but not looking at how most things effect him, the balance team just put a lazy band aid on him. Because atm Cho can grow so large that Sunfire and cinderhulk no longer deal any damage because they do not extend outside of his ulti. His Vorpal Spikes hitbox grow as Cho grows, but his W doesnt. So you have a huge cho with the same scream as a level 1 cho.

IMO, Cho should be all about size. His Vorpal spikes should grow, his W size should grow, hell, maybe even his Q should grow if Cho gets big enough. They could make this his passive, and the bigger cho gets (to include things like item 2138 Lulu ult, etc.) the more impact his abilities have.

3 Comments

DarkLordArbitur1 votes

Well, since he has infinite stacking HP now, you can do things like build a 0 HP full tank build. He can be much more effective than Sion is at stacking HP, since as long as Cho is eating one person per teamfight, he's getting as much HP as sion would get from either getting a penta or killing every single minion that spawns in the time Cho's ult is down. There's also the whole thing where cho used to get too big for sunfire anyway, if anything made him grow at max stacks.

CancerBasedGod1 votes

I wish cho vorpal spikes could just be fired at range.

FlameHalbrdOkido1 votes

I think that making all abilities scale with his size is a GREAT idea for a passive

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