On infernal dragon...
Why is infernal the only dragon which provides in combat stats?
It feels so hard to beat even 1 or 2 of these because you have to dramatically out scale the opponent. If you get unlucky and get say 2 air dragons then the opposing side manages to steal or sneak an infernal they still have more value than you despite you having more dragons. Really does anyone feel like its right for 1 dragon to be SO much stronger especially in solo q than the others?
Air could easily be 10 MS, flat. Water could do in combat regen again but lower numbers than the absurdity that it started at. Earth could just give you some flat% HP say 3-4%
OR ANYTHING ELSE! Really I just don't see the reason that such a powerful swingy option exists as
- A random spawn
- potentially a brick or complete snowball for the winning team.
- Something who's spawn cannot be influenced. If taking a tower or killing the RH reset the dragon type before spawn then at least there would be SOME KIND OF CONTROL! as it is there is simply nothing you can do to influence the outcome of the dragon spawn.
Really just irritates me.