On infernal dragon...

KilljoyX·4/2/2017, 9:34:56 PM·2 votes·676 views

Why is infernal the only dragon which provides in combat stats?

It feels so hard to beat even 1 or 2 of these because you have to dramatically out scale the opponent. If you get unlucky and get say 2 air dragons then the opposing side manages to steal or sneak an infernal they still have more value than you despite you having more dragons. Really does anyone feel like its right for 1 dragon to be SO much stronger especially in solo q than the others?

Air could easily be 10 MS, flat. Water could do in combat regen again but lower numbers than the absurdity that it started at. Earth could just give you some flat% HP say 3-4%

OR ANYTHING ELSE! Really I just don't see the reason that such a powerful swingy option exists as

  1. A random spawn
  2. potentially a brick or complete snowball for the winning team.
  3. Something who's spawn cannot be influenced. If taking a tower or killing the RH reset the dragon type before spawn then at least there would be SOME KIND OF CONTROL! as it is there is simply nothing you can do to influence the outcome of the dragon spawn.

Really just irritates me.

2 Comments

khorney4/2/2017, 9:41:54 PM1 votes

i prefer air or mountain over infernal. ocean is only worth it if you get 3. If anyhting htey need to change ocean.

TheSnacken4/2/2017, 10:07:36 PM1 votes

I see your frustration, however that was kind of their point. Some teams/champs are going to get a lot of value from each dragon, whereas others will get virtually none. It's swingy by nature. The idea is to control that swing as best as possible, and make it work for you.

Sad to say, if your SoloQ teams are bad enough that they can't secure even one priority dragon, you probably weren't going to win that match if they were other dragons, either.