We Need to Stop Creating "Insta Buy If You Fall Under this Category" Items

Meep Man··7 votes·2,425 views

AD Assassin- item 3147 AP Assassin- item 3100 Ranged AP Assassin/Mage- item 3285 Hybrid Burst- item 3146 Solo Lane Tanks- item 3193 Enchanters- item 3107 Support Tanks- item 3190 Bruisers- item 3078 Crit Marksman- item 3095 (its still in the process of being forged) Caster Marksman- item 3508 On-hit Carries- item 3124 Battle Mages- item 3157 Poison/DoT Mages- item 3151

Seriously, if you don't buy your respective "must buy" item, you just feel underpowered. It feels like so much power has been shoved into a select few items as if they are "Keystone Items" and the rest are situational modifications or "Lesser Rune Items". Heck, Bruisers could be argued to have TWO must buy items in Trinity Force and Black Cleaver.

While it is inevitable that some items will be more common and more powerful than others, have you tried playing an On-hit Champion without Guinsoo's? Or a DoT Mage without Liandrie's? Or an AD Assassin without Duskblade? You just feel like a shadow of what you could be.

9 Comments

Bears Dont Care3 votes

It's fine for there to be must b__uy items

Meep Man1 votes

Sure, but I'd enjoy it if there wasn't so much power in these items that without them you feel like crap.

Mast3rShake1 votes

How else would you like it to work?

If you only had like item 3071 as a damage item it would massively favor one AD class over all the rest.

Meep Man2 votes

I don't want to remove these items or remove as core items that synergize with a class, but I'd enjoy it if every champion didn't rely on having them to the extent they did now.

ModKnightsKemplar1 votes

I don't think it's such a bad thing to have items like this if Riot would intentionally balance around them. It's sort of inevitable at this point for there to be a true "meta" item for a class. Might as well take advantage to make the game better.

Meep Man2 votes

I thought such balancing was supposed to be done through Runes. Sure, there will be some items that synergize with a champion of a specific type a ton and used by most, but it's as if they know this and intentionally make said items much stronger than other items without admitting they want everyone of X class to buy Y item.

I think such balancing to should be done through Runes. If you want to nerf a class as a whole, it should be through the innate passive runes that support that class and not an item that is locked behind a gold gate.

Eternal Torment1 votes

You forgot item 3003 on any low cooldown mage.

wildfox991 votes

Ranged AP Assassin/Mage-item 3285

you mean item 3285 item 3165 item 3020 item 3135 item 3089 ?

as long as it's 1 items it's fine,but when the entire build of a class is forced there is a problem

Daddy Ants1 votes

[{quoted}](name=The God of Rams,realm=NA,application-id=3ErqAdtq,discussion-id=PV8LE3u3,comment-id=,timestamp=2018-07-01T21:08:35.691+0000)

AD Assassin- item 3147 AP Assassin- item 3100 Ranged AP Assassin/Mage- item 3285 Hybrid Burst- item 3146 Solo Lane Tanks- item 3193 Enchanters- item 3107 Support Tanks- item 3190 Bruisers- item 3078 Crit Marksman- item 3095 (its still in the process of being forged) Caster Marksman- item 3508 On-hit Carries- item 3124 Battle Mages- item 3157 Poison/DoT Mages- item 3151

Forgetting someone?

Ezreal: item 3043 item 3003

More from Gameplay

More by Meep Man