I Think I'm Noticing A Trend
Tank Yi. Tank Fiora. Tank Ekko. Etc. Is this just a problem with Melee Carries showing up as a 'whole' when they have sustained damage patterns instead of burst damage patterns? I think the general issue is that they hit "Enough" Damage with 1 or 2 items, and then because the ADC or the squish mage never builds more defense, they don't NEED to build more damage to bust through it, so they just build defensive items because defense to live longer >>> killing the enemy 0.2 seconds faster once you GET there. If they don't get this damage with 1-2 items they just can't do their job.
Is this just a problem with the Melee Carry class by 'rote'?