Why not remake Lord Dom into anti-shielding, instead of these hard shield nerfs?

Oleandervine··2 votes·895 views

These nerfs to Lulu, Janna, and Karma are hard, and coupled with the nerf to the Forbidden Idol line, this will be a double hit to them. I feel like this is draconian and heavy handed.

Instead of all of that, you could have simply reworked Lord Dominick's Regards into being the anti-shield AD weapon, as a kind of a mirror image to Mortal Reminder. You could have had a fix for shielding without these heavy nerfs by simply having LDR allow 30% of your damage ignore shielding or something like that, similar to how Pyke's ult ignores shielding. It would have given LDR a niche and purpose, while also giving tools to counter shielding.

7 Comments

ChaddyFantome1 votes

Shields already have inherent counterplay via the fact they dont do anything unless you attack them while they are up, since they expire. This means Shields are only useful in combat, unlike heals which are useful out of combat or in neutral.

Anti Shielding itemization would be terrible for everyone involved, from the people forced to build it to the person whose shield is now just weaker for no reason in the only scenario where it has any use.

An effect like that on items would make shields effectively become crappier heals since the fact they arent mitigatable by a stat lik GW is the only real thing giving them any concrete benefit over Heals.

Trash MammaI1 votes

Lulu's shield could be forgiven, the rest of her kit is what irritates me, karma and Janna though, no. They were both up far too much and janna having her shield just made her infuriating due to the fact she also has a constant knockup and a knockback as well as a slow. All of which (during mid-late game) were up a retarded amount of time.

And Karma's shield was just flat out bullshit. Granting someone a new hp bar that is bigger than their original every 3 seconds is a big fat no and took way too long to fix

Azadethe1 votes

Karma's shield is NOT large enough to be an HP bar lol. It's friggin about 300 HP shield. And at best it is every 4.8 seconds, not 3. And it only shields one person most of the time, unless a team gives her 5 hits on her Q. Which is the entire purpose of her kit. To time skills with Group fights.....

There's a reason Karma is only 47% win rate: she has no damage expression. Her shield is WHY she's able to do damage, and not just occasionally Q. Furthermore, part of her whole viable kit is to be able to E to engage someone, and then W. Her W lasts 2 Seconds. Her shield will last 2.5 seconds. That means she no longer has that option. She will literally have to save her shield for when someone engages her.... just to be able to W and not die. If she chases someone and W's them, her shield will be down before W even procs, making her dead meat.

Something else to consider: Karma STOPS when she shields. You have to manual run after she casts E. Which means she has a .25-.5 second pause where she's not moving, which is taken out of her shield duration.

I Can't believe you're crying about a champ that has been sub par performing for 4 seasons with less than a 50% win rate during all of them. She doesn't impact games enough unless her team is late game R E'd with item 3504 , and that's not skill expression. That's just killing turrets, and Rakan can do it thousands of times better, because not only can he shield twice per cast, he has an aoe heal which is on spam (you literally cannot die at Baron with a Rakan)

I wonder if you complain the same way about the analog play Talon has which consistently gets 15/8/12 per game...... simply because his ult and wall jumping/skill synergy are something even a day 1 League player can pull off, and usually get away without dying. Or about Warwick who has the highest self heals in the game, and access to 700+ move speed, an aoe fear, damage reduction, and is the strongest early game disrupter.... I wonder if you care about those Nasus 1v5's where no one can kill him yet take 1500 damage Q's on a 1 second cooldown. Or Kaisa 1 shots.

Trash MammaI1 votes

{quoted}

Karma's shield is NOT large enough to be an HP bar lol. It's friggin about 300 HP shield. And at best it is every 4.8 seconds, not 3. And it only shields one person most of the time, unless a team gives her 5 hits on her Q. Which is the entire purpose of her kit. To time skills with Group fights.....

There's a reason Karma is only 47% win rate: she has no damage expression. Her shield is WHY she's able to do damage, and not just occasionally Q. Furthermore, part of her whole viable kit is to be able to E to engage someone, and then W. Her W lasts 2 Seconds. Her shield will last 2.5 seconds. That means she no longer has that option. She will literally have to save her shield for when someone engages her.... just to be able to W and not die. If she chases someone and W's them, her shield will be down before W even procs, making her dead meat.

Something else to consider: Karma STOPS when she shields. You have to manual run after she casts E. Which means she has a .25-.5 second pause where she's not moving, which is taken out of her shield duration.

I Can't believe you're crying about a champ that has been sub par performing for 4 seasons with less than a 50% win rate during all of them. She doesn't impact games enough unless her team is late game R E'd with item 3504 , and that's not skill expression. That's just killing turrets, and Rakan can do it thousands of times better, because not only can he shield twice per cast, he has an aoe heal which is on spam (you literally cannot die at Baron with a Rakan)

I wonder if you complain the same way about the analog play Talon has which consistently gets 15/8/12 per game...... simply because his ult and wall jumping/skill synergy are something even a day 1 League player can pull off, and usually get away without dying. Or about Warwick who has the highest self heals in the game, and access to 700+ move speed, an aoe fear, damage reduction, and is the strongest early game disrupter.... I wonder if you care about those Nasus 1v5's where no one can kill him yet take 1500 damage Q's on a 1 second cooldown. Or Kaisa 1 shots.

I'm not reading all that but I did skim it.

  1. It was an exaggeration to express how large her shield is and how often it's up. That should've been obvious

  2. Idk who said I was complaining about the champ, I was calling her shield bullshit, which it is. Having a locket sized shield up every few seconds is not fun to play against and rewards bad playing because it's a cop-out. That's why they're being nerfed overall.

  3. Mobility and stealth are not limited to talon which makes him infuriating. Otherwise he's fine as armor hits him hard and he can't really do anything late game or to tanks in general

4)Who CAN'T get 700+ MS in this game these days? WW has been an issue for awhile now due to damage reduction being a more useful stat than actual defences. Which is both a good/bad thing

  1. Nobody above level 20 complains about Nasus. He's got so many counter picks, items, play etc. it's retarded. The only way you're going to lose to a nasus is if your team picks all the worst possible things into him

  2. Kai'sa's bullshit since release. We know this so i'm not gonna bother checking that bit

Warlord Rhinark1 votes

Shields aren't supposed to be up 100% of the time.

That's what heals are for.

The duration nerfs were needed.

Using shields at the correct time at the correct moment should be rewarded.

Mindlessly spamming the same button over and over again, shouldn't.

Azadethe2 votes

Most of them never have been, other than shields on self casters, and most of those shields are so manageable that I don't know why you are complaining.

A 300-350 HP shield is hardly much vs 800-1300 damage hits in skill chains.

You need to realize..... these champs also have extremely low HP. The shield IS their HP. They also don't build sustain like life steal etc. They have no trouble dying at all, nor do people they shield in most cases (Janna being the exception because her shield actually does other things).

And a ton of assassin combos literally have delays on them which help with avoiding shields. Knocking 1.5 Seconds off the shield is literally going to mean that one of these champs has 0 defense vs Zed or Talon, because they can delay the kill. Yasuo can also delay a kill (not that he needs to with perma auto attack resets)

P.S. Your last line: That's like saying Brand or vel koz Or Xerath Spamming shouldn't be rewarded. Yet that's exactly what they do. Or that Kayn shouldn't spam.

Deathfall1 votes

I agree with all of the nerfs. I would like to see more emphasis put into their kits so they have more skill expression and their kits offer something more unique to the class. Having 3 enchanters that have the same shields that do practically the same thing, is the problem all along. Instead of working on the problems they just implemented a line of items that increase their shield strengths. That was not the problem.

More from Gameplay

More by Oleandervine