Sejuani Aftermath, Cinderhulk's Fall, Devourer's Rise, 'Double Nerfing'
We all know that Sejuani was obnoxious when Cinderhulk was at it's peak, being the champion that synergized with the item the strongest. Sejuani surged on a lot of popularity and power, but as the hype surrounding Cinderhulk faded and Devourer rises up, everyone stopped playing Sejuani almost entirely. I don't think I've seen a single Sejuani except when I've played her since patch 5.11. She was nerfed after the Cinderhulk was placed in a more reasonable spot, before people switched over and partly on the back of imagined extra strength.
Despite being nerfed down herself solely because of Cinderhulk, Sejauni hasn't received any compensation. Further, because of her classification as a Trample Tank who wants to dive the enemies, rather than a Support Tank, she isn't being compensated for the armor changes which directly hurt her itemization.
Can we expect Sejuani to see any compensation for the 'layered nerfs'? Do we think she is in a healthy state at the current moment?
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meta seems to favor bruisers, not assassins.
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and now every tanky support buys the item and has push capacity and free aoe damage in teamfights. Would the live team just nerf every tank champ that uses the item, nerf the item, or just both so they can push for another meta?
is a core item on her (usually build it second for the cdr, 100 armor, mana, and aura. That's getting nerfed next patch. She already gets beat up in the jungle early game even building straight tank with something like 5-25 masteries. A little extra armor would be nice. Maybe on her passive? Always feels like it doesn't do anything noticeable.