I hate being wrong. But..... Morgana Rune Discussion
I've talked my head off about how I feel about Morgana's current state, and mostly that stems from my inability to hypercarry her in low elo. I can always pull the KDAs, and can always be the best performer on a team.... but I've generally been struggling recently to control the games.
And....... then I changed my runes. I've been running Sorcery/Domination or Domination/Sorcery because of Ravenous Hunter, possibly Cheap Shot, etc.
I could pull the duels, and do okay. But when the game was 1v5 and my team paper tigers who left me in a 1v4 or 1v5 chase all game, I couldn't do much about it.
Meta advice suggests Sorcery/Inspiration.
Tried it.
Somehow, that little 5% CDR and Magic boots make all the difference. You heal more, and actually have a game influence.
The question is..... why? Has her game actually been so throttled toward overlaying W's that she needs that 5% CDR to actually have a greater influence? She also heals more on Inspiration because of it.
It feels like to be able to win her, you need to basically follow one cookie cutter rune build, or your toxic teams will just throw you in a gutter.
Any thoughts?