@Meddler Patch 8.10 I think Nautilus will need compensation buffs for the jungle

TheSingularity··1 votes·814 views

Post runes reforged I don't feel Nautilus got quite what he needed. He received base armor and level 1 attack speed buffs. And while these certainly helped, he missed out on the movement speed he would gain from runes. And now he's losing the attack speed from hunters machete.

Currently, Nautilus has the slowest movespeed category in the game at 325, with the old runes he would gain approximately 15 movement speed (4.5%). To balance him out I feel his move speed should be bumped up to 335.

His shield also used to be much stronger. Since his E is what resulted in him becoming a top lane nightmare, I feel there is room to buff it.

Currently it has these stats: Shield value 65 / 70 / 75 / 80 / 85 (+ 9 / 11 / 13 / 15 / 17% maximum health) magic damage 15 / 20 / 25 / 30 / 35 (+ 20% AP)

It used to do this: Shield value 100 / 150 / 200 / 250 / 300 (7 / 9.5 / 12 / 14.5 / 17% of maximum health) magic damage 40 / 55 / 70 / 85 / 100 (+20% AP)

His current shield, at level 1 provides 116.84 HP. His old shield provided 140.32 HP. This is because %scaling is significantly weaker early game, so even with 2% more HP, the new shield doesn't even come close. If we buff his shield base value, he will gain 151.84 HP. It's not much larger than his old shield, but given the damage present it will be much appreciated.

His base shield strength and damage was drastically reduced to allow his E to be buffed. This was obviously a mistake, as Nautilus became a support and top lane nightmare with this change. And it took them 5 separate sets of nerfs to his E to bring it into check Except they didn't nerf what they changed, they nerfed the damage first, drastically. Before nerfing the mana cost until it's essentially what they started with. His shield is also much weaker as Nautilus no longer gets the 25% bonus health from Spirit of the ancient golem, but instead gain 15% from cinderhulk.

So we have a significantly weaker shield, health and damage wise, same cost E with significantly less damage but a slightly better cooldown and less movement speed throughout the game (4.5%). So currently we're even slower in our clears more than ever.

Given the sheer amount of damage in the game, I feel movement speed and shield health buffs to be most appropriate. His damage is fine.

So

Nautilus Base movement speed increased to 335 from 325 Titans Wrath: base shield value increased to 100 / 150 / 200 / 250 / 300 from 65 / 70 / 75 / 80 / 85

Rather simple changes. Shouldn't hit lanes too hard as all you have to do is wait out the shield duration and and engage. You have an 8 second gap between casts and it costs a beefy amount of mana Thoughts?

2 Comments

TheSingularity1 votes

Dang, wished this stired up at least a little conversation

thaBeast1 votes

i miss shield battery if they bring that back they need to nerf nautilus again shield battery was the quest reward onitem 3309 if you wher wondering

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