Unique Type of Enchantment and for Sightstone [Concept]
So I need to state that Ruby Sightstone will be "removed" by the item icon will live on but in different colours, except one. In this concept post Sightstone can combine with items called [corresponding colour] Stones by clicking and dragging the completed stone into the Sightstone [kind of like moving items, but in this case the Stone and Sightstone will combine to upgrade the Sightstone]. The gold tiers will be 800g, 2000g, 3000g with the items not only giving stats to what colour of Sightstone you have acquired but the wards themselves will be enchanted with a ward-self-only aura of that Stone's colour giving that ward special effects based on what colour of aura it has glowing around it. All Stone upgraded Sightstones will hold +5 charges, and Sightstone +4 [just like Sightstone and Ruby Sightstone passives act now]. New rule will be added: You can only purchase one Sightstone at a time per champion [avoids abuse scenarios, people most likely wouldn't buy multiple sightstones, this is a safety net feature].
There will be nine colour stones to purchase from, three upgrades directly from Sightstone, and two for each of those colours. I am trying to stick with Red = Offense Path, Yellow = Defense Path, Blue = Utility Path. Without further to do, let us get started!
NOTE: I will not be stating any of the Sightstone actives and passives, but you all should know what Sightstones do at this point, and they will be unchanged to LIVE with Sightstone giving +4 charges and the upgrades giving +5 charges to hold at one time until returned to shop.
Sightstone: Recipe: Ruby Crystal (400g) + 400g = 800g
Statistics: +150 Health +Passive/Active - Sightstone (Red Stone, Yellow Stone, or Blue Stone may be combined with Sightstone by clicking and dragging one of these items into Sightstone to upgrade it.)
Red Stone: Recipe: Long Sword (360g) + Long Sword (360g) + Amplifying Tome (435g) + 45g = 1200g
Statistics: +20 Attack Damage +20 Ability Power
Red Sightstone Statistics: +150 Health +20 Attack Damage +20 Ability Power +Passive/Active - Extra Charge Sightstone +UNIQUE Aura - Red Aura: Wards grant +5 Attack Damage and +10 Ability Power to nearby allies. (Black Stone or White Stone may be combined with Red Sightstone by clicking and dragging one of these items into Red Sightstone to upgrade it.)
Yellow Stone: Recipe: Ruby Crystal (400g) + Ruby Crystal (400g) + Rejuvenating Bead (180g) + Rejuvenating Bead (180g) + 40g = 1200g
Statistics: +300 Health +10 Health Regen per 5 seconds
Yellow Sightstone: Statistics: +450 Health +10 Health Regen per 5 seconds +Passive/Active - Extra Charge Sightstone +UNIQUE Aura - Yellow Aura: Wards grant nearby allies 5% damage reduction and +5 Health Regen per 5 seconds. (Green Stone or Purple Stone may be combined with Yellow Sightstone by clicking and dragging one of these items into Yellow Sightstone to upgrade it.)
Blue Stone: Recipe: Tear of the Goddess (700g) + Faerie Charm (180g) + Faerie Charm (180g) + 140g = 1200g
Statistics: +250 Mana +15 Mana Regen per 5 seconds +UNIQUE Passive - Mana Charge: Gain +8 Max Mana per Mana expenditure or spell usage (up to 2 times per 8 seconds); gain +1 Mana per 4 seconds; up to +750 bonus Mana.
Blue Sightstone: Statistics: +150 Health +250 Mana +15 Mana Regen per 5 seconds +UNIQUE Passive - Mana Charge: Gain +8 Max Mana per Mana expenditure or spell usage (up to 2 times per 8 seconds); gain +2 Mana per 4 seconds; up to +750 bonus Mana. +Passive/Active - Extra Charge Sightstone +Passive: Blue Aura Wards consume 2% Mana when placed to grant 10% increased sight radius. +UNIQUE Aura - Blue Aura: Wards grant +20 bonus Movement Speed to nearby allies. (Light Stone or Dark Stone may be combined with Blue Sightstone by clicking and dragging one of these items into Blue Sightstone to upgrade it.) (Light Stone or Dark Stone may only be combined when Mana Charge is full at +750 Mana.)
NOTE: Light Stone is light blue and Dark Stone is dark blue.
Black Stone: Recipe: Pickaxe (875g) + 125g = 1000g
Statistics: +30 Attack Damage
Black Sightstone: Statistics: +150 Health +50 Attack Damage +20 Ability Power +Passive/Active - Extra Charge Sightstone +UNIQUE Aura - Red Aura: Wards grant +5 Attack Damage and +10 Ability Power to nearby allies. +Passive: Black Wards are no longer invisible but they obtain 10 hit points instead of 3. +Passive - Black Attack: Black Wards attack visible nearby enemies to deal (+100% Total AD) physical damage to their target (1.25 seconds cooldown).
White Stone: Recipe: Blasting Wand (860g) + 140g = 1000g
Statistics: +50 Ability Power
White Sightstone: Statistics: +150 Health +20 Attack Damage +70 Ability Power +Passive/Active - Extra Charge Sightstone +UNIQUE Aura - Red Aura: Wards grant +5 Attack Damage and +10 Ability Power to nearby allies. +Passive: White Wards are no longer invisible but they obtain 10 hits points instead of 3 +Passive - White Beam: White Wards unleash a powerful beam at a nearby enemy dealing (+70%AP) magic damage to all enemies caught within the beam (3 seconds cooldown).
Green Stone: Recipe: Rejuvenating Bead (180g) + Rejuvenating Bead (180g) + Rejuvenating Bead (180g) + Rejuvenating Bead (180g) + Rejuvenating Bead (180g) + 100g = 1000g
Statistics: +30 Health Regen per 5 seconds
Green Sightstone: Statistics: +450 Health +40 Health Regen per 5 seconds +Passive/Active - Extra Charge Sightstone +UNIQUE Aura - Yellow Aura: Wards grant nearby allies 5% damage reduction and +5 Health Regen per 5 seconds. +Passive - Green Aid: Green Wards heal a nearby ally champion for 100 plus 5% Max Health (8 seconds cooldown).
Purple Stone: Recipe: Ruby Crystal (400g) + Ruby Crystal (400g) + 200g = 1000g
Statistics: +400 Health
Purple Sightstone: Statistics: +950 Health +10 Health Regen per 5 seconds +Passive/Active - Extra Charge Sightstone +UNIQUE Aura - Yellow Aura: Wards grants nearby allies 5% damage reduction and +5 Health Regen per 5 seconds. +UNIQUE Passive - Purple Block: Purple Wards grant a nearby ally champion +25% damage reduction for 5 seconds (15 seconds cooldown). (Purple Block does not stack with other Purple Wards, but the effect's duration will reset.)
Light Stone: Recipe: Faerie Charm (180g) + Faerie Charm (180g) + Faerie Charm (180g) + Faerie Charm (180g) + Faerie Charm (180g) + 100g = 1000g
Statistics: +20 Mana Regen per 5 seconds
Light Sightstone: Statistics: +150 Health +1000 Mana +35 Mana Regen per 5 seconds +Passive/Active - Extra Charge Sightstone +Passive: Light Wards no longer can be destroyed but they last for 90 seconds instead of 180 seconds. +Passive: Blue Aura Wards consume 5% Mana when placed to grant 25% increased sight radius. +UNIQUE Aura - Blue Aura: Wards grant +20 bonus Movement Speed to nearby allies. +UNIQUE Aura - Light Aura: Wards grant 1% Max Mana per second to nearby allies.
Dark Stone: Recipe: Sapphire Crystal (400g) + Sapphire Crystal (400g) + 200g = 1000g
Statistics: +500 Mana
Dark Sightstone: Statistics: +150 Health +1500 Mana +15 Mana Regen per 5 seconds +Passive/Active - Extra Charge Sightstone +Passive: Dark Wards have 1 hit point instead of 3 but their duration is infinite instead of 180 seconds. +Passive: Blue Aura Wards consume 5% Mana when placed to grant 25% increased sight radius. +UNIQUE Aura - Blue Aura: Wards grant +20 bonus Movement Speed to nearby allies. +UNIQUE Aura - Dark Aura: Wards drain 1% Max Mana per second to nearby enemies within 600 units.
I hope you guys like the concept ideas of this new unique way of enchanting/upgrading items. As well as the idea of giving wards some kind of unique power based on what Sightstone path you go down.
Have a nice day! ^.^ ~ Stacona