New Mage Item Line of Items [Concepts]
I will introduce new "critical" items to the mage line that allows mages to use critically strike chance AFTER they purchase an Infinity Edge tier of an item. This does not make spells actually critical strike, but you gain increased damage none-the-less.
Frostbitten Staff: Recipe: Needlessly Large Rod (1600g) + Blasting Wand (860g) + Cloak of Agility (730g) + 110g = 3300g
Statistics: +120 Ability Power +15% Critical Strike Chance +UNIQUE Passive - Ice Burn: Spells that deal magic damage are amplified by 50% of your total Critical Strike Chance.
Thunderous Staff: Recipe: Aether Wisp (850g) + Fiendish Codex (820g) + Avarice Blade (800g) + 130g = 2600g
Statistics: +60 Ability Power +15% Critical Strike Chance +20% Cooldown Reduction +8% Movement Speed +UNIQUE Passive - Electric Burn: Dealing damage with spells and moving grants static charges. At 100 static charges your spells unleash a chain lightning that deals 100 physical damage to every unit applicable consuming the static charges. This chain lightning may critically strike.
Flame Staff: Recipe: Needlessly Large Rod (1600g) + Blasting Wand (860g) + 540g = 3000g
Statistics: +120 Ability Power +UNIQUE Passive - Fire Burn: 5% of your total Ability Power grants bonus Critical Strike Chance. +UNIQUE Passive: If you have the passive "Ice Burn" then ignore 35% magic resistance (does not stack with Void Staff). +UNIQUE Passive: If you have the passive "Electric Burn" then ignore 35% armor (does not stack with Last Whisper).
Enjoy the thought! ~ Stacona
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