Make conqueror give the same AP value as AD.
I really dont get it, why does it give more AP than AD when ap/magic damage is already a better stat? champions have less than half MR than they do compared to armor as base stat alone, and then you see how all the MR items are trash in the game and voidstaff exists so theres no real way to stop the healing (No item such as an MR thornmail or even old force of nature).
Honestly i think in general the adptatitive thing should be much more close if not just 1:1 with both ap and ad, ap as a stat got much better over the years they dont need this bump on everything that has "adaptative" on it, every champ has lower cds, 40/45% on every builld, infinite mana and damage is higher than ever.
And you wonder why all the best users of this rune are all ap champs? It should give 35 AD OR 35 AP, scrap the adptative bullshit, or maybe make it give AD only i just think its wrong for ap champs to use this rune its gives too much sustain for champs that arent even supposed to have it.
"BUT MORDE IS AN AP BRUISER AND BLAH BLAH BLAH" Maybe if he couldnt abuse conqueror as hard then he wouldnt be so fking broken and faceroll like he is right now, let him use grasp or whatever other ap rune that exists in the game (theres tons of runes for ap champs already btw).
= 1AD per 35g
1AP per 22g