A way the Darius rework could go making him a team oriented champion

IsIsGankedParis·1/4/2015, 3:02:33 AM·1 votes·287 views

For starters, his current kit isn't doing so hot in todays meta except in certain situations(countering that Irelia top).

I was thinking of making his kit more like his theme where he is a symbol of strength for his team and knows he must survive for his team to not crumble. I remove his current passive but put it back into his E as he sharpens his axe to cut deeper into his foes, I removed his AS slow, his %armor pen, and his outer Q damage to shift power around, you'll see in this kit.

New Passive: The Hand of Noxus

Darius is a symbol of Noxian strength to his people and he knows he must not fall in batte, for every nearby ally within 1000 range of Darius he gains 2% reduced damage and his allies deal 10/20/30/40/50/60 more physical damage on their autos and physical spells.

Note For Darius giving his allies more strength, I wasn't 100% sure if I should make him do a flat amount of more physical damage, or give his allies 2% more damage as it seems like it is invisible power, this can be changed to something completely different but you get the idea, he gives his allies more damage and he gets tankier to not die as he knows his team will crumble if he does.

Q: Decimating Slash/Noxian Charge: Darius swings his axe in front of him in a 180 degree cone in front of him, if Darius decides to charge the skill for 1.5 second he gains Noxian Charge, he charges 600 units straight in front of him and if he collides with an enemy champion, Darius grabs and punches them 200 units away from him and stunning them for .75 seconds, Noxian Charge has a different cooldown from Decimating Slash, the cooldown of Noxian Charge is double of Decimating Slash at all ranks and it CANNOT be used while running away from enemy champions and taking damage from them, basically not tolerating cowardice so why should he be a coward?

W: Same skill but it no longer slows AS and it ties in with hemorrhage on his E in that if his enemies have more than 5 stacks on them when he uses Crippling Strike, his/her damage will be reduced by 15%, the cooldown of this skill is 10 seconds at all ranks but the slow is increased to 3 seconds duration and for every stack of his passive it is reduced by .5 seconds, capping at 4 seconds reduced(8 stacks of his passive).

E: The active is the same but the passive is different.

Passive: Darius sharpens his axe, allowing him to cut into his enemies and apply stacks of hemorrhage, hemorrhage has a cap of 12 stacks on an enemy, damage will be calculated accordingly. Passive Rank 2: Darius sharpens his axe even further, increasing hemorrhage passive damage by 10% Passive Rank 3: Darius sharpens his axe to cut through armor better, giving him 20 flat armor pen Passive Rank 4: Darius sharpens his axe to near perfection, applying 2 stacks of hemorrhage every 3 autos on the same person within 3 seconds(restarts every auto) Passive Rank 5: Darius has sharpened his axe to perfection, applying 2 stacks of hemorrhage on every ability and auto attack except Noxian Charge and Apprehend.

R: The same skill, still fully resets on kill(before patch 3.03) but the base damage is piss poor now. Damage is 30/50/70 true damage(+.02 Total AD), increasing by 100% base damage and scaling for every stack of his passive, capping at 360/600/840(+.24 Total AD). The thought process is he needs A LOT of stacks in order to deal his damage, his kit allows him to wittle you down and his ult is icing on the cake, this encourages a really tanky build.

Noxian Guilliotine Passive: If Darius scores a kill with his ult, it fully refreshes and all nearby allies within 1000 range of Darius gain 20% movespeed for 2 seconds as Darius has massively inspired his team with such a brutal killing.

TL;DR This kit focuses on him being a team focused champion, without his team he won't make much of anything but can still be able to fight people alone in a VERY EXTENDED duel(10+ seconds). He is still massively kiteable but he won't have as much damage as before if you get in range you die sort of thing.

Final Note Do not take this as I believe he should be 100% like this, this is just a SAMPLE idea, some parts of the kit look cool, some parts seem overbearing, this is just a WAY he could be done, downvoting/upvoting without giving feedback or joining in on the conversation sucks =/

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