Riot Please Stop Making Everything Capable of Killing Towers In 2 Hits

Best Ekko NA··8 votes·3,036 views

This is a big part of the reason why the game is going downhill so fast. Towers might as well not even exist at this rate because they're getting far too easy to kill. Back in the day it was bad enough dealing with a backdoor Nasus who had almost 1,000 stacks, but even that is more manageable than the things you've added and continue to keep adding into the game.

Not only do we still have Nasus, but now we have Rift Herald, (Upcoming) Ezreal, Ziggs, and a purple elixir that deals true damage to towers without cooldown. Let's be real here, the game was far better back before Rift Herald existed. The game was better when very few champions had abilities which could interact with towers. I get that Top needed some type of objective, but the current Rift Herald (and the previous version) simply isn't a good answer. Neither are champion abilities that chunk towers like Chuck Norris is hitting it. If you guys want the game to be a 5v5 Arena match, then stop calling League a MOBA and embrace that, but if not then please take Towers more seriously.

Back when Tier 2 Towers gave shields I thought the game was actually fun. I never understood the full reason behind why lasers and shields were removed, but I'd actually pay money in this game again if things like that were brought back instead of this giant clown fest the game is pushing towards patch after patch.

6 Comments

Paulie4 votes

If towers were more difficult to kill, the games would last much longer. They're already too long as it is.

Best Ekko NA1 votes

{quoted}

If towers were more difficult to kill, the games would last much longer. They're already too long as it is.

My games on average last between 15 and 25 minutes, that's not very long at all. It sounds more like you should be playing ARAM instead of Summoners Rift if you think a 20 minute match is too long.

Paulie2 votes

[{quoted}](name=Nunu Jung God,realm=NA,application-id=3ErqAdtq,discussion-id=Og9ceW9T,comment-id=00010000,timestamp=2018-09-27T13:59:43.354+0000)

My games on average last between 15 and 25 minutes, that's not very long at all. It sounds more like you should be playing ARAM instead of Summoners Rift if you think a 20 minute match is too long.

They should end in 15-25 minutes, but they rarely do. The "Never Surrender" masochists just keep the game going on for much longer than it should.

Best Ekko NA1 votes

{quoted}

They should end in 15-25 minutes, but they rarely do. The "Never Surrender" masochists just keep the game going on for much longer than it should.

Lol my matches end in 25 minutes by the enemy taking our Nexus, I don't know maybe you are just that good that you can stop the enemy from ending the game.

HÔPÊ1 votes

They feel too long because they are not entertaining. If you don't have fun, you don't want to play the game and then all you do is collecting LP. Longer matches were ok. I had no problem with them in S5,6,7. In this season I don't have fun and want matches to end faster, but in S5 playing it 40 min was actually still ok. You felt like a god and could do a lot better based on your skill. Now it is all about snowballing and not skill. 2 kills can win you a game. Strategic part of League died and I miss it. Now you can win if you are stronger and only in this one condition.

Blyted1 votes

There was a post somewhere that made mention of potential changes to towers for next season.

I want them to be more durable, but I also want the backdoor bonus removed for all towers except the outer towers.

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