I never liked that they made cho damage scale with health
and now we see that when he's finally playable he's OP, because instead of the AP bruiser days of old he can go full tank and still have immense kill pressure with stoneplate with no trade-off
infinitely scaling % damage was a terrible idea too.
who's basically an AP juggernaut with 500 range, but he wants to be in the middle of the fight
Was enough to make him a threat. And he has an instant silence.
