@Meddler: Any changes planned for Zilean ?
He practically doens't have a pickrate :S
i've seen all kind of suggestion about new passives or reworked abilities, is Riot planning any kind of rework on him ?
He practically doens't have a pickrate :S
i've seen all kind of suggestion about new passives or reworked abilities, is Riot planning any kind of rework on him ?
We've got a few tweaks for him planned for somewhere around 5.21-5.22. Looking at some small responsiveness improvements to his Q (attach logic and feel improvements), plus we're exploring some experiemental stuff with his passive (still giving XP to allies, but potentially in a way that generates at least a little more interaction on the Zilean player's part).
Can't we have his old kit back? Or a new, entirely different Q?
Old kit will definitely not be coming back. As weird as it may seem the old kit was one of the highlights of what a toxic kit is. Very low counterplay, low risk, and even unappealing to the player at times.
Honestly I'd be game for a full rework of Zilean since I don't think the new kit really fulfills the time mage/keeper fantasy much but adjusting the current kit would be really appreciated.
I thought his old kit was really fun. Probably wasn't fun to play against, but I had lots of fun.
PUM HEADSHOT TAKE THIS TIME MAGIC SCRUBS
...uuuhm, at least this is how i lived it.
We've got a few tweaks for him planned for somewhere around 5.21-5.22. Looking at some small responsiveness improvements to his Q (attach logic and feel improvements), plus we're exploring some experiemental stuff with his passive (still giving XP to allies, but potentially in a way that generates at least a little more interaction on the Zilean player's part).
As someone who played Zilean from near the end of Season 3 until now whenever I would find myself in the support role, I would be perfectly okay if we didn't have an XP based passive on Zilean. You could give us almost anything and I'm sure it would be more useful.
We've got a few tweaks for him planned for somewhere around 5.21-5.22. Looking at some small responsiveness improvements to his Q (attach logic and feel improvements), plus we're exploring some experiemental stuff with his passive (still giving XP to allies, but potentially in a way that generates at least a little more interaction on the Zilean player's part).
how do you feel about zilean's 99% slow into guaranteed time bomb stun potentially being a problem if zilean's popularity ever rises?
how do you feel about zilean's 99% slow into guaranteed time bomb stun potentially being a problem if zilean's popular ever rises?
245 mana for a highly reliable 1.5 second stun seems fair enough to me.
Morgana's Q says hi.
It is not a 99% slow.
It SAYS it is, but that is not possible due to diminishing returns.
The maximum movement speed slow is 75%
[{quoted}](name=The True Bard,realm=NA,application-id=3ErqAdtq,discussion-id=OYEONdhg,comment-id=000100020002,timestamp=2015-09-28T00:48:33.300+0000)
It is not a 99% slow.
It SAYS it is, but that is not possible due to diminishing returns.
The maximum movement speed slow is 75%
the point is that you're not going anywhere when zilean's rank 5 e hits you (unless you flash/blink/dash)
meddler can you look at this thread tomorrow as well I have some thoughts into him but am in game and leaving for work right aftter.
nice i can't wait see him comeback in the meta
We've got a few tweaks for him planned for somewhere around 5.21-5.22. Looking at some small responsiveness improvements to his Q (attach logic and feel improvements), plus we're exploring some experiemental stuff with his passive (still giving XP to allies, but potentially in a way that generates at least a little more interaction on the Zilean player's part).
Is there any chance you could make his Q targeted when cast on allies?
Zilean's Q and Bard's ult are the only two ally-targetable abilities in the game that can actually miss, and Bard's ult actually has a reason to work like that (since it's an aoe that happens to affect allies and enemies).
You already have to think about aiming skillshots to deal with your opponents, it would be nice if you didn't have to worry about your own allies accidentally dodging your stuff.
[{quoted}](name=ME AM SMART,realm=NA,application-id=3ErqAdtq,discussion-id=OYEONdhg,comment-id=00010005,timestamp=2015-09-27T06:40:19.021+0000)
Is there any chance you could make his Q targeted when cast on allies?
Zilean's Q and Bard's ult are the only two ally-targetable abilities in the game that can actually miss, and Bard's ult actually has a reason to work like that (since it's an aoe that happens to affect allies and enemies).
You already have to think about aiming skillshots to deal with your opponents, it would be nice if you didn't have to worry about your own allies accidentally dodging your stuff.
Ezreal W is ally targeted? And it's a skillshot and can miss, its not only Bard and Zilean, why does no one recognise my support ezreal max W
plus we're exploring some experiemental stuff with his passive (still giving XP to allies, but potentially in a way that generates at least a little more interaction on the Zilean player's part).
Can you make him "tag" people when he gets in a certain range (maybe shorten it compared to live), and then have them have increased exp for X seconds? (eg: 10-15 would be nice - 20-30 would be neat if you feel like completely reworking/tweaking it).
That way, as a jungler, I could actually get extra exp from a camp without Zilean standing attached to my hip when the monster dies.
(And of course, it would constantly refresh while Zilean stays in range)
Please make him warp bombs instead of making him throw them.. It doesn't feel a time mage anymore
Please make him warp bombs instead of making him throw them.. It doesn't feel a time mage anymore
I think the warp mechanic should be smth like Syndra's balls, you still gotta somehow predict where the enemy is gonna be at
sure, leave the delay the same, I wanted just a visual change to fit the time mage theme.. Maybe the interaction with windwall would change but I don't think it's a drastic change
I don't mind changing Zilean's passive because currently this thing is awful. I don't mind QoL change.
I do mind tht it's gonna make him more popular, and you can trust me on this - you don't want that to happen. Last time you quickly reworked him when he arrived in professional scene. Now he received some attention especially in dia+ . I wouldn't be surprised to see him much more after the worlds.
You better start thinking about the nerfs.
ap ratio on his E on ally would be a nice buff
Will we ever be compensated with a BasketBall skin, for the true dunker, Zilean?
i think once worlds comes around people will change their minds about zilean, as he makes juggernauts absolutely insane with the 99% move speed buff but no pros really want to play him and show the lcs sheep whats good
How do you feel about adding to Q new mechanic, interception? When 2 bombs on "hosts" would happen to be close enough, say pick-up range, younger would intercept and detonate older one? If it seems too strong, lowering interception range or making that older had to be on enemy champion and younger one on ally champion would make it more appealing?
He needs a near kit rework in the current state he is in, I'm afraid. The changes just to his bomb alone really hurt him. Taking away making it a click ability made it, not useless, but a helluva lot less impactful and successful, and basically his bomb harass and his ult are the main parts of his kit. Taking one away (which it essentially did, as dodging his Q is ridiculously easy now, as someone who has played against it a good few times now) hurt him.
He needs some real love, and I have a feeling he isn't going to get it. Hard to power budget him I imagine with how strong his ult really is.
none?
i climbed rank on the back of the old zilean support and even i have to admit the old zilean had very little risk for alot of reword. if they even think about csing woop there goes more of the health bar. each and every single time. you could train a monkey to do it.