Why should tanks have things like % health damage?
Enlighten me why Zac mid should be able to do 30% of my HP when all he has is a chain vest just because he's a tank, thanks
Enlighten me why Zac mid should be able to do 30% of my HP when all he has is a chain vest just because he's a tank, thanks
Zac did 30% of your health with one minor item that early into the game? Clip please.
Tanks need high base damage or %health damage abilities because they aren't meant to build damage. They get those things to survive in lane and not fall off entirely as they also lack mobility in most cases.
fun fact! Zac dosen't. Tanks have %hp damage because scaling off HP can be busted or useless (see Volibear), and since they only deal about 6%, they have some damage to help them win against tank shredders, while not too much to make shit busted.