Ask 5 people the most annoying thing about Yasuo and youll get 5 different answers

fuffychan··7 votes·381 views

I would think that should be a sign to make changes to his kit, regardless if hes OP or not.

14 Comments

Rewt2 votes

Honestly most people ive asked just say. "fuck double crit bullshit" and im 100% with them on that.

Id like to see yasuo buffed in all his values. But fucking remove that double crit shit.

Zone of Endless2 votes

{quoted}

Honestly most people ive asked just say. "fuck double crit bullshit" and im 100% with them on that.

Id like to see yasuo buffed in all his values. But fucking remove that double crit shit.

i actually dont mind the double crit. It's the windwall lol.

Sir Fuzzi1 votes

I've asserted from the day they revealed him that double crit is an awful mechanic. Regardless of if it's independently OP or not, it invariably forces the power budget of his kit to consider that he builds two items in place of four for roughly double damage (because if you built crit, you built IE, basically a given). With an item like Phantom Dancer now, it feels like any balance on Yasuo is going to be forever on this awkward balance cusp because the double crit means that 'behind' is a very different place for him compared to others.

It also doesn't help that despite this overly offensive lean given by his passive, pretty much everything else in his kit affords him some extraneous function besides his Q; the wind wall, the shield, the mobility, the gap-close on his ult.

All I can say for Yasuo is less shit needs to happen passively. He needs to be more active if he's getting these effects-- put the shield on his wind wall so he can walk through it for the shield burst, or something. When he ults, don't make it an instant blink-over, put a movement factor in there so it can at least be stopped, even if it has to be extreme clutch. Just don't reward Yasuo for kind of being there, you know? It just doesn't feel like he has to work for much. I don't have much experience with him but those are just my analyses, that he earns too much for too little effort.

I think they would do a lot better making mobility the core of his components, rather than insisting that 'double crit' is anything that belonged in the game in the first place. It's not that it's imbalanced, it's that the power budget is all screwed up for the sake of keeping it there.

Mecha MaIphite1 votes

he'd need some other mechanic to give him an incentive to build damage

unless you want the return of bruiser yasuo

Phyuq Yiu1 votes

May as well give a champ +100% base and bonus AD. In this game you could give a tank as much bonus tank stats as you want and it wouldnt be as OP as a passive that doubles damage because the whole game is designed to counter tanks. Unless a team picked no AD champs or %hp damage I guess.

Eedat2 votes

Probably depends on what champions the person plays. For example,

If you ask someone who mains ranged mages, they would be more inclined to say his windwall since that skill affects them more.

If you ask someone who mains melee fighters/juggies, they probably wouldn't say the windwall because it does practically nothing against them.

Hexs Fortune2 votes

Things that annoy me about Yasuo:

Tornado- excessive width Excessive mobility Passive Shield Double crit passive = Early item spikes Windwall

I often feel that when I finally catch the bugger he should explode, but more often than not he gets to build things like item 3022 due to his double crit passive freeing up his item space

Kitsunes Lust1 votes

mobility lol

Sir Fuzzi1 votes

GOSH

YOU MEAN PEOPLE HAVE DIFFERENT OPINIONS?

FUCKING IMPOSSIBLE

But you can say that about just about every champion. For instance, I find Annie annoying because her Q is a targeted stun with her passive and that's just a stun you're going to take if she launches it. Barf. Of course, that hardly makes her OP or imbalanced-- it just means I tend to flash like a mong out of fireballs I can't actually dodge.

What I'm saying is, the opinion probably has a lot to do with the player, not the subject of said opinions.

fuffychan5 votes

You completely missed the point.

Ask people the most annoying thing about Annie, and theyll say the stun. Theres not much else to be annoyed about.

In this thread already we have people mentioning his wall, his crits, and his mobility.

Sir Fuzzi1 votes

Well, Annie was probably a bad comparison. I'll give you that. But then, a lot of people hate Tibbers and I don't really care; I mean, the stun is broadcast three times for her (tooltip, bar, swirls) and people still fail to recognize it. Tibbers is Annie's one 'strategy' and it's pretty much a mile away every time it comes except for every few minutes where she gets a flash.

What I'm trying to address here is that obviously different things bother different people. Someone who mains mostly melee is not going to care one whit about that wall.

Of course, Yasuo is in need of changes, but he's been in need ever since reveal. Double crit is a bad mechanic, regardless of its state of balance. Which would be what I find annoying, that he's balanced around the mechanic of 'double stat.'

Violet Fields1 votes
  1. double crit
  2. windwall
  3. mobility
  4. toxic champion (flashing M7 over and over)
  5. sucks when he's on your team
Phyuq Yiu1 votes

Take all of that away and he still hard counters E max Nasus. His shield blocks more than E will ever do and come back faster. Also his ult shreds your armor, shits intended to handle everything.

Akali is SO HOT1 votes

If you're asking people who are bad at this game, then yes.

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