Why can't we just have an honest Mastery system?
The skill component is there (finally... only took what, a year for your PERSONAL skill to matter on a champion, not someone else's S rank).
But why the fuck does Hextech have to be pigeon-holed into this? Time and dedication? Then just increaes the damn number of S rank tokens you need... 5 S- for Rank 6, 10 S or S+ for Rank 7. Then the stupid badges will actually start to mean something when you're performing well on a champion that much.
As it is now I'm already Rank 6 Teemo with no more than 24 hours since I started going for S- ranks. I'll have three Rank 7 tokens in a few days surely, and currently have 20k+ IP saved up, the only "time" i'm spending is waiting for the Shards to come into the shop since you arbitrarily locked me out of earning more chests on my champion (or any of my frequently played champions for that matter).
So yeah you've just created two more rungs on a still pointless ladder, we don't get anything new or interesting, just new colors. Still no way to earn a skin for our favorite mastered champions... No Summoner icon... nothing.