Crit Chance a Prospective Rework.
Sorry no TL DL, not for the feint of reading. So i posted this thread recently: Everyone one starts with 33.333% crit chance (read on)
I can see why people likely downvoted it. the title at face value seems outrageous. what?? 33% crit chance on everyone lvl 1 lol. it was a misleading title. but i did add (read on... for people to understand) and the very first sentence stars off (..."A crit starts at 100% of your attack damage. aka no different than regular auto attack.") As opposed to the current 200%. people on this board downvote but do not bother replying. no one's bothered to point out where it falls shorts.
Anyways I really think i'm onto something, if not I think I hit the nail on the head.
This could be a timely change along with a change to offensive masteries. Such that there could be a way to add crit chance from masteries. Crit chance will now be more useful on any AD+AA oriented champions early game making it less of a niche stat since you immediately get that frequency sweet spot/threshold. it'll just be a question of how much damage you'll deal every 3rd hit (approximately).
imo aa champs should be able to be sufficiently rewarded for auto attacking a lot and sticking to an enemy. while champions who thrive more on casting spells look towards stacking ad/cdr.
Crit for fighters has been quite overlooked. atmas was essentially swept from under our feet, while dfg everyone made a huge deal and asked for compensation. I get that atmas wasn't that good stat wise. but why not just fix it.
A new atmas might have this passive: UNIQUE: Grants +1 % chance to crit base damage for every 3.5% of missing health, capped at 20% chance.... and like 45 armor and 30 ad.
would work well on

itemization has become pretty standard these days. i'd like the see bit more build variety. and I think still could help with that.
thats what i think league stands out on. unlike say heroes of the storm. league is more about the items and stats which i think is what draws a lot of the players... testing different builds is half the fun.