Jungle was an easy fix.
And instead you chose to gut the wrong portion.
Instead of gutting the scaling junglers, who weren’t a problem by ripping xp from them, you should have done one simple, tiny fix.
Change red buff. Remove the true damage and slow, and replace it with more health regen early, and a flat adaptive force boost that scales based on time of game.
Hey look. I fixed the problem of level 2 ganks WITHOUT making 80% of the jungle rouster worthless. -.-