The real problem with this game is...
CC
these don't even do much for you when getting chained cc'ed. If the enemy team has a bunch of knock-ups absolutely nothing you can do about but hope you get shielded the entire time.
CC
these don't even do much for you when getting chained cc'ed. If the enemy team has a bunch of knock-ups absolutely nothing you can do about but hope you get shielded the entire time.
there is more than boots^^ banshee?
And dodging the first CC.
The problem isn't so much the cc, but that practically all of it comes with some sort high base damage thus allowing characters to simultaneously kill their opponent while rendering them useless. If all cc in the game was the same as fiddles' q, then it could make games pretty interesting from a team comp perspective.