[{quoted}](name=FNC Jinx,realm=NA,application-id=3ErqAdtq,discussion-id=Nm96r1Ob,comment-id=,timestamp=2016-07-17T08:42:29.735+0000)
Everyone knows how oppressive her early game is, and every pro knows how annoying she is to deal with, thus why she was first picked for so long, and the viewers know how boring it is to see Nidalee played in every game.
So I just have to ask... why the buffs? Some context at least?
You don't know much about Nidalee, do you?
The upcoming changes are a nerf.
Q buffs don't offset the aa reset nerfs.
Loss of resets will reduce her clear speed by quite a lot.
If Nidalee cannot clear fast then she is outshined by most other junglers. The reason she dominated was not because she was oppressively powerful, had insane damage, an overloaded kit or w.e, it was because she had the ability to outlevel EVERYONE in the game.
Champions scale off of Items and levels.
If you have more items then you're stronger.
If you have more levels then you're stronger.
Nidalee would get more levels by de-fault as she could outclear and outroam every other jungler.
When you can outclear and outroam doors open for you.
Nidalee's ability to do this made her strong.
If she cannot clear fast then she's on the same playing field as every other jungler.
On an even playing field she isn't really that strong. Hence why you don't see her top/mid anymore - her base stats are garbage and her ability damage isn't all that impressive.
Her strength was that she was always playing the game from ahead - these changes completely remove that ability, while making her feel clunky and removing a lot of the things that contributed to her 'fun', 'challenging', 'rewarding' and 'complex' feel.