Cass is more or less unplayable. How did this happen?
Whoever redesigned Cass had absolutely no knowledge of game balance. Right now, she's basically a low range, immobile, sustained DPS caster. Which just happens to get destroyed by basically everything commonly picked right now. This is kind of sad.
She can't do anything against heavy burst champions, because she requires close range and a long period of time to do damage. Currently, the game revolves around champions who can 100 to 0 you in 2 seconds. She dies before she can do any significant damage.
Worse, most champions can CC her during her ult cast. It seems the purpose of it was to give her time to do damage, but as the enemy champion will counter it with their own CC, it results in a net gain; and once they come out of it, Cass is going to get out-bursted.
She also has a lot of trouble with all of the popular ADCs, because they either out-range her ultimate, or have too much mobility for her to land poison on.
Basically, she's unplayable. She can't do her job as an AP carry effectively, she can't survive or win against any popular mid lanes, and she has a much higher skill requirement than burst casters, but much less reward.
Am I the only one who thinks it's silly to rework a champion, with no consideration for how that champion will fit into the current state of the game?