Irelia rework/update idea for the eventuality

Shadow Hazard··2 votes·316 views

This is mostly an idea on mechanics but I'll try and put some numbers in. Gonna use the same skill names.

PASSIVE/Ionian Fever: Irelia gains increasingly more total armor and magic resist (max 10%-20%) based on missing health

Q/Blade surge: Irelia throws a blade to a target location dealing magic damage to all enemies along the way, being able to recast a second time within 4 seconds, resetting the cooldown of equilibrium strike with each cast. After 4 seconds or upon second cast the blade returns to Irelia dealing magic damage along the way. Second cast after equilibrium strike sends the blade out to a target location again dealing magic damage. 40/50/60/70/80(+35%AP)

W/Hiten Style: passive = on-hit 10%(+2% per 100 AD) of all physical damage is instead dealt as true damage and heal for 10%/20%/30%/40%/50% of the true damage dealt active = the passive is now also dealt again as bonus on hit and gain 20%/30%/40%/50%/60% attack speed

E/Equilibrium Strike: Irelia dashes to target enemy dealing physical damage and applying on hit effects or nearby blade(thrown by blade surge) applying all the physical damage and on hit effects to enemies in a small radius. If her current health% is less than or equal to the damaged target enemy she slows their movement speed and attack speed by 40%. Refund 35 mana for each unit killed by equilibrium strike. 30/60/90/120/150(+80%AD)

R/Transcendent Blades: No change

The idea is to hopefully maintain some level of the feel of the live dash reset with this changed QE interaction. The W will actually have some level of scalings. The kit keeps its high synergy with sheen. And something that people have hated about irelia is the stun for losing the fight is gone.

4 Comments

55976771DEL21 votes

Are you serious? You are making E to scale with AD and Q with Ability? Also that W would be more broken than it was now. I'm okay with that but seriously why Q is turned to magic damage...

Irelia will be reworked god knows when so don't worry really.

Shadow Hazard1 votes

you know that the current E scales with AP and deals magic damage and Q deals physical physical damage scaling with AD, in terms of damage types I literally just swapped them. And assuming that irelia doesn't build AP with this idea the first and second part of the Q idea will deal the exact same single target damage as live E with the major difference of having some level of AoE. If you have a problem with on of the abilities dealing magic damage then you should be complaining about one of the abilities doing just that live.

And W would be dealing slightly roughly less than half the damage of lives passively at lvl 1; 62 physical +15 true of live vs 62 physical of which 6.2 is dealt as true damage so it is more like 55.8 physical +6.2 true damage for the change and the changes active is 55.8 physical +12.4 true damage both cases of the change only healing only 10% of that so .62 and 1.24, so early game true damage and healing is noticeably nerfed. The damage while simply spike harder with sheen and not fall off as much over the course of the game like it is live. lvl 18 with only trinity force as the damage item; total sheen empowered auto damage is 354 physical + 75 true with a 26 flat heal vs the update idea of 311.52 physical + 42.48 true damage and a 21.24 heal with the passive W and 311.52 physical + 84.96 true and 42.48 heal. Outside of sheen procs live W sustained damage would be higher since the true damage is flat instead of scaling with any item stats or base stats other than attack speed.

And if you have an issue with someone posting an idea that they think could be considered for the rework of a champ that they like especially when it is known that riot wants to eventually rework them for years then you must be quite busy with the other countless "irelia idea" post in these forums alone, not counting the other champs known for being on riots watch list for needing/wanting to update.

55976771DEL21 votes

Thank god riot doesn't look on what people say. So i'm not worried about this, rework just sucks how you imagine it.

Shadow Hazard1 votes

Top quality child like response after being thoroughly proven wrong.....

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