Here is the issue with ADCs and why i cant believe riot doesn't see it.
its simple, there build set ups give them far too many stats. lets look at a standard ADC build

This build gives ADC EVERY stat in the damn game except AP. Move speed, crit, AD, life steal, armor pen, wave clear, range poke, %HP shred, Move speed reduction... and these are from items ALONE. add runes to that and they get even more stats. ON TOP OF THIS, all of these items are cheap to build compared to other class items. this is the definition of "overloaded".
now lets look at a standard AP build.
This build path gives AP, CDR, Magic pen, and armor, and a little wave clear that isnt nearly as potent as shiv. and all of these items are very expensive. all being 3k or higher except void and boots.
but lets not stop there. now lets look at a bruisers/fighters build path.

This gives armor, AD, HP, attack speed, CDR, movespeed, life steal, mana, and a shield. All of these stats, with the exception of HP and armor, is not even half of what an ADC gets. the majority of it is coming from triforce.
SO why is no one reevaluating what an ADC gets compared to other roles?
free stats
free stats
free stats
free stats + qss
bullshit shield
bullshit aoe heal
all of this ontop of ingenious hunter which gives a shitton of item cdr reduction
this makes the adc basically invincible because with all of these stats on top of a
shield and peel gives literally nothing the enemies can do


