5.16 Teemo "Buffs" are not enough
The 'mini-rework' dumpstered teemo's winrate, popularity and made him generally un-fun to play. We need shroom's to last longer than 5 min, or have their CD reduced and/or let teemo carry more than 3 if you really want them saved for teamfights.
He still loses to most top laners, contributes poorly to mid/late and now you def can't jungle with him. I had a smurf JUST to play teemo on and now it's just a sad reminder.