Unflinching in its current state wont hold up to Demolish or Font Of Life
in case people dont know what the rune does.
After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow resistance for each Summoner Spell on cooldown.
the biggest issue i have with this rune is, that it doesnt grant a base value. as long as you dont blow both your summoner spells, you dont really get anything out of it.
this kinda makes this rune really only interesting for junglers, since smite is a lot more disposable due to its short cooldown, and it makes the effect a lot more often available. often during ganks, many junglers open up with red smite or blue smite, which would immediately grant them the effect.
ive never had the desire to even consider this over demolish when playing a laner.
the rune should be turned into an "anti chain cc" rune imo. give it 15% slow resistance and tenacity as base value and then have the % increased for every second youre cced, for a couple of seconds.
for example slows increase the value by 5%, and immobilizing effects by 10% every second within a 4 second window, (additional incoming cc extends the duration).
support I guess...
with 40% summoner spell cdr disagrees.