How OP Would It Honestly be for Heimerdinger...
...if his turrets DIDN'T deactivate when he was too far away, instead only losing the ability to charge their lasers.
...if his turrets DIDN'T deactivate when he was too far away, instead only losing the ability to charge their lasers.
idiotly OP
idiotly indeed
not really, that was his old turrets without the lazorz, He also used to be able to heal turrets, not sure if he still can now. (i doubt it)
I was more making fun of idiotly... but yes, he can still heal his turrets.
not his turrets, but the rift's turrets, i think they removed that from his kit.
Yes, that is no longer here. It was a fun little interaction though. I always thought of Heimerdinger as a Defensive Push champion and that really solidified his role in that for me. Ziggs was (is) the Offensive Push champion so I saw Heimerdinger as the opposite.
I would be fine if his turrets lost 50% of their damage and could not charge their lasers, if they stayed active while he was not there. I miss his old turrets.
he could leave lane. roam and get massive cs leads on his opponents that leave lane as well.
oh wait
does that already.
Yeah, I mean, Zz'Rot Portal basically already does that for everyone who buys it.
Who?
Who?
It's really dumb to play against. This is how Heim's turrets used to work before his rework in 2013.
That is basically the old heimer Only that it didnt have the following Aoe Damage Armor shred per pellet high attack speed for each point you put on your ult