Skills that should be cast at max range
I don't know if anyone here will agree with me, but I think some skills really need to be cast at max range, so I'll make a list with those I remember now.
Fiddlesticks R - Seriously, the amount of times I've seen people fucking up ganks (including myself) because they clicked slightly out of the max range and walked out of the bush is ridiculous.
Viktor E - This is one of the most problematic skill casts in the game in my opinion. It's a skill that's supposed to make your life easier and that you can use while walking without any casting penality, but then you're running away and use your E to poke them away and instead of casting Viktor turns around because you clicked slight off the max range, and of course, you're dead.
Those are really the only ones I can think of now, but I know there are more out there. So am I the only one that thinks these skills should have this QoL change?