@Riot, Cassiopeia - the forgotten one, need of VU/QoL changes
Cassiopeia is my favourite champion but her current state is not the best. And I don't mean only because the current meta doesn't allow champions like her to shine.
Let's start with her in-game model.
This is it: http://i.imgur.com/hSejHJz.png
It totally gives an obvious answer to classic line: "don't you find me beautiful?"
While it's nice she receive a splash art upgrade her texture hasn't changed since and she still looks like her old splash.
This was her old splash: http://forums.na.leagueoflegends.com/board/attachment.php?attachmentid=1012761&d=1405131067
Pretty awful.
This is her current one: http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Cassiopeia_0.jpg
Now I can see she's actually beautiful.
As you can see, her ingame model still looks like the old splash art: her claws are black (in the new splash they're gold), the jewelry on her head is black (in the new splash they're red, be noted that this is wrong even for her old splash which shows purple jewelry) and she still has those weird lines coming out of her hip. Also the details on her bra and hip armor also reflect the old spash. But on top of it all: her face looks horrid. It just looks awful, awful, awful. Also her scales don't look at all like scales. For comparison this are her Mythical and Jade Fang models:
http://i.imgur.com/aZHYNA0.png http://i.imgur.com/2zukWry.png
These two models look beautiful, you really want to play Cassiopeia when she looks like this. She looks like an actual serpent. Her scales look realistic and her face is really pretty.
I know she's in no way priority. There are champions there that need a VU much more than her, I mean, look at Sion, for instance. But the main reason I'm creating this is that Cassiopeia looks really bad, but not bad enough to be remembered, I have never seen any rioter commenting on a visual upgrade for her and I really do think she needs one. Also, since we're talking about ingame model, her tail movement is very awful. I mean, look at Vel'koz and then look at her and you'll see it's possible to make her tail look much more realistic.
In case you were wondering, her other two skins models also look rather bad, specially Desperada, whose dress looks like it's a part of her body, but still the main problem remain at face and scales (also, the rattlesnake rings are really poorly made):
http://i.imgur.com/n7UXok1.png http://i.imgur.com/PJt3G98.png
EDIT: Brought up by Flemman, when Cassiopeia dies she switches automatically to her classic skin model (except when using Jade Fang skin) Video of it: http://www.youtube.com/watch?v=TNXm5YPVEDU 1:36 You can see that when Mythic Cassiopeia breaks she becomes her classic model (pay attention to her head).
Now, as for quality of life, Cassiopeia really needs minor changes that will make playing her feel like you're playing against other people, not against the game:
- Her Twin Fangs ("E") need to consider the cooldown reset on cast, not on enemy hit. Why? Sometimes you cast your E on an enemy and before it hits it the poison ends and the cooldown doesn't reset. ALSO: if you cast your E on a target and it dies before your E hits it also doesn't reset. Now, I don't know if many of you guys play Cassiopeia, but a missing E reset in the middle of a team fight can often mean her death. (I'm not saying the cooldown reset should be applied on cast, but that the binary system of reset should be considered on cast: Is the target poisoned? Yes - reset. No - doesn't reset.)
- Her Q hitbox needs to be more clear, the same problem with Karthus before his rework. This not only helps Cassiopeia, but people playing against her, cause more often than not the poison will apply even if the target doesn't look like it was hit. You guys should add the size of the hitbox the same way you did for miasma ("W"). If you play Cassiopeia using the Jade Fang skin this isn't much of a problem because the spell animation is clearer, but a hitbox size is still needed.
- The delay on her ultimate makes it really easy to be dodged or cc'd. Several times I ulted and was, for instance, hit by Tristana's ultimate and my ultimate instead of going the direction I wanted too went to a completely different direction, meaning that not only it went on cooldown, but also it hit nothing. And obviously resulted in my death.
- Her ultimate hitbox is problematic (taken from this thread: http://boards.na.leagueoflegends.com/en/c/live-gameplay/oK21Zbjg-riot-remember-cassiopeia) http://forums.na.leagueoflegends.com/board/attachment.php?attachmentid=888550&d=1391354284 "As we can see, enemies like Lee Sin who can easily jump unto Cassiopeia automatically avoid getting hit by Petrifying Gaze. Sure, you might say that's intended due to the animation but I'd like to raise another question." http://forums.na.leagueoflegends.com/board/attachment.php?attachmentid=888549&d=1391354276 "How come something like this is allowed to exist? Lee is clearly getting damaged despite staying BEHIND the source of Luxana's laser. Why can't Cassiopeia recieve the same treatment?"
I really hope some of you address this, because I have never seen any of you talk about Cassiopeia and it's really awful how you guys put certain champions on a pedestal while completely ignoring other champions' existance.
