Why Is Lethal Tempo Disabled in URF?
That's the kind of funny stuff I WANT to do in URF. That's angering to me that I can't have like 15.0 attack speed.
That's the kind of funny stuff I WANT to do in URF. That's angering to me that I can't have like 15.0 attack speed.
[{quoted}](name=Evil Riot,realm=Tencents little whore,application-id=3ErqAdtq,discussion-id=fbOEiE3b,comment-id=0000,timestamp=100000-12-T07:40:46.846+0000)
fuck u that's why
Umm probably because no other class can compete with ranged damage attacking that fast. It might be fun for you, but it's not fun for anyone else. If they leave that enabled you pick Lethal Tempo ADC or you lose the game, how is that enjoyable for those who don't like to play marksman?
If you invested that much into attack speed you wouldn't be dealing that much damage anyways and would probably die anyways because basic attack range in URF is fatal to be in against many champions.
There's a massive attack speed buff on URF that makes it so that even a little bit of attack speed items will get you to 2.5
I know, but isn't the entire point of URF to be Ultra Rapid Fire? With us now having an over 5000 range skill shot gap closer and 80% CDR, why does such a large potential attack speed scare you. Like, in URF you are almost instantly dying anyways or being CC spammed to death, slowly but surely.
literally EVERY OTHER CLASS SHITS ON ADC'S RIGHT NOW MANG
unless you're an adc that doesn't NEED lethal tempo, like Graves or Twitch
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