Suggestion for Yi

Sasogwa··1 votes·260 views

I'm a Yi player and am well placed to understand his strengths and weaknesses. I play a lot of Yi top (in diamond so I kinda know what I'm doing) and Yi jungle as well, and as far as I can tell, Yi top is perfectly balanced. You kinda have to take a lot of damage items and end up with 1 or 2 max defensive items which makes you very vulnerable to hardCC. Potentially 3 but you won't melt anything and do that much damage. The true damage is there but it's not most of your damage, since it's not amplified by sated it's not nearly as strong as Yi jungle. The problem is sated devourer and its synergy with true damage. Since it is on hit, the true damage is multiplied by 1.5 (phantom attack every 2 autos) and combined with the natural attack speed of Yi and the great attack speed of devourer, it becomes a lot.

I remember in the past that true damage could be amplified, ignite for instance, by old poppy's ult, vlad's ult, swain's E. BUT the policy around true damage since then was rightfully changed to be not amplifyable. (the amplification was removed). So I propose that Sated simply doesn't proc true damage on phantom autoattacks, which will be a big nerf to his tankmelting ability while jungling without destroying him. I believe Yi won't be broken anymore (too much true damage is not healthy, let's face it (cough Fiora cough). I also don't think he needs to be nerfed any more than that, after all he's still not viable in competitive play and is by design a good champion to carry in lower elos, because low skill floor.

4 Comments

Malhammers1 votes

Right click, go to the bathroom, come back to a penta.....That is why Yi is op.

Malhammers1 votes

But seriously...

I think a better solution would be to change/remove his passive entirely. Dont have the double attack. That would lessen his Q outputs, and take his damage down a notch.

Wenderwall1 votes

If he loses his passive then he will be gutted. His passive with E ( true damage) is what makes him still viable. I do think that removal of phantom hit from sated will balance it out.

If MasterYi passive of double attack is removed then it should be replaced with CC (stun or slower AS, not MS) at every 4th hit. That will give yi his free passive hit yet give the other champ to live enough to do the damage.

Sasogwa1 votes

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