Is Riot ignoring all feedback that isn't about adc's on pbe?
I can't find a single Rioter addressing the brutal itemization nerfs to mages, tanks, ap assassins, and bruisers in the next patch
I can't find a single Rioter addressing the brutal itemization nerfs to mages, tanks, ap assassins, and bruisers in the next patch
Mages are getting nerfed!
Mages get their CDR cap raised to 45% and a free Luden's Echo passive.
Neeeeeeeerfed!
Mages are getting nerfed!
Neeeeeeeerfed!
which mage has 40% cdr? veigar maybe? all i can remember
all of them that get 
and blue buff.
I don't remember what's changed. But just be aware that they're increasing the gold you get, so increasing the price alone isn't necessarily a nerf.
[{quoted}](name=Very Toxic Jinx,realm=NA,application-id=3ErqAdtq,discussion-id=Mp4flwzE,comment-id=0000,timestamp=2015-11-03T15:15:40.555+0000)
I don't remember what's changed. But just be aware that they're increasing the gold you get, so increasing the price alone isn't necessarily a nerf.
i'm talking about deaths dance with physical damage healing and 12% damage mitigation by turning incoming damage into a dot that can be covered through the heals
phantom dancer with 12% damage reduction against whoever you're fighting
maw now has attack speed and life steal
scimitar now has life steal
the only non adc champs that might be viable next season will probably be ad assassins
those are adc item buffs, not nerfs to items for other other classes though.
[{quoted}](name=Very Toxic Jinx,realm=NA,application-id=3ErqAdtq,discussion-id=Mp4flwzE,comment-id=000000000000,timestamp=2015-11-03T15:21:07.572+0000)
those are adc item buffs, not nerfs to items for other other classes though.
indeed they are adc item buffs - that substantially improves survivability against other classes
on their own they might be a welcome experiment but it's coming as part of a patch where we're also seeing nerfs to mage and tank itemization which is going to make things horribly one sided
but what nerfs are you talking about? a 100 gold price increase isn't necessarily a nerf, as I said.
[{quoted}](name=Very Toxic Jinx,realm=NA,application-id=3ErqAdtq,discussion-id=Mp4flwzE,comment-id=00000000000000000000,timestamp=2015-11-03T15:36:16.010+0000)
but what nerfs are you talking about? a 100 gold price increase isn't necessarily a nerf, as I said.
well for starters, zhonya's hourglass now costs 500 more gold
that's a single item, that only effects a small number of champions, that actually has gotten attention and changes with the latest pbe update.
Price increased to 3500g from 3200g AP increased to 100 from 80
from its original
Cost increased to 3200 from 3000 AP reduced to 80 from 100 Armor reduced to 45 from 50
[{quoted}](name=Very Toxic Jinx,realm=NA,application-id=3ErqAdtq,discussion-id=Mp4flwzE,comment-id=0000000000000000000000000000,timestamp=2015-11-03T16:04:42.172+0000)
that's a single item, that only effects a small number of champions, that actually has gotten attention and changes with the latest pbe update. AP increased to 100 from 80
from its original AP reduced to 80 from 100 Armor reduced to 45 from 50
that's all in the context of the pbe, it's still a massive nerf from the live version at 3000 gold for 100ap and 50 armor
ap carries are not a small class of champions
But they're clearly noting the feedback here and adjusting to it.
So the only thing that you're actually complaining about in this thread is that they nerfed Zhonyas and buffed ADC items. and you didn't mention either of them in the op.
[{quoted}](name=Very Toxic Jinx,realm=NA,application-id=3ErqAdtq,discussion-id=Mp4flwzE,comment-id=000000000000000000000000000000000000,timestamp=2015-11-03T16:12:58.382+0000)
But they're clearly noting the feedback here and adjusting to it.
So the only thing that you're actually complaining about in this thread is that they nerfed Zhonyas and buffed ADC items. and you didn't mention either of them in the op.
i sense a very strong marksmen bias
just walking you through why it's a shit post.
[{quoted}](name=Very Toxic Jinx,realm=NA,application-id=3ErqAdtq,discussion-id=Mp4flwzE,comment-id=00000000000000000000000000000000000000000000,timestamp=2015-11-03T16:33:52.955+0000)
just walking you through why it's a shit post.
the game knowledge of adc mains never fails to surprise me :/
no doubt many of you will be whining about the upcoming patch being a nerf to adcs singling out items like infinity edge
while overall they are buffing adcs while nerfing other classes, they are not completely ignoring feedback, in fact they reduced the nerf to hourglass a bit. That's what very toxic jinx was pointing out. Talking about the nerfs themselves is another matter, and the title of the thread wasn't about this.
while overall they are buffing adcs while nerfing other classes, they are not completely ignoring feedback, in fact they reduced the nerf to hourglass a bit. That's what very toxic jinx was pointing out. Talking about the nerfs themselves is another matter, and the title of the thread wasn't about this.
while overall they are buffing adcs while nerfing other classes, they are not completely ignoring feedback, in fact they reduced the nerf to hourglass a bit. That's what very toxic jinx was pointing out. Talking about the nerfs themselves is another matter, and the title of the thread wasn't about this.
i do see the changes on pbe as i frequently check out surrender20 website
i just don't see the conversations about non adc stuff (link me if i've missed something pls)
my biggest gripes right now are botrk nerf, zephyr deleted, randuins nerf, thornmail nerf (it was already a horrible item), and why pd grants an urgot passive and why they're combining mr itemization buffs with ap itemization nerfs
The gold income increase will barely make up for one item price increase after 30 minutes of the game.
And nearly all mage items got +200 to their price.
I get that this is pre-season and all, but I think they're changing way too much at once, so they can't really handle everything.
If you're going to massively rework a good amount of the ADCS, I would probably do that after having tested the item changes after they hit live and have been on there for at least a patch or two.
So yeah, probably. Their main focus right now is the probably the adc reworks and then shifting and changes items/other champions who will need help after it.
I get that this is pre-season and all, but I think they're changing way too much at once, so they can't really handle everything.
If you're going to massively rework a good amount of the ADCS, I would probably do that after having tested the item changes after they hit live and have been on there for at least a patch or two.
So yeah, probably. Their main focus right now is the probably the adc reworks and then shifting and changes items/other champions who will need help after it.
pretty much
adc rework massive adc item buffs ap/tank/bruiser item nerfs
too much in one patch
ADCs being massively buffed is an indirect nerf to other classes, particularly other carry classes (APCs, assassins, juggernauts, etc, about the only things that might also benefit are melee carries like Yas or Tryndamere).
ADCs shouldn't be self-sufficient. They should be little nancy bitches without their mommy/support holding their hand, at least until Riot makes it so that they aren't also the sole essential class in the game.
The keystone defensive masteries are pretty bad.
Most armor based tank items got a price increase tanks got hit pretty hard other than MR items being buffed.