Stop rewarding damage with durability
https://i.gyazo.com/bb912ec0aae58f5f45fd20889b6745ce.png
this is ridiculous, lifesteal monsters are already a massive nuisance and you're going to let them overheal on a mastery, which will stack even higher with
?
the counterplay to these tumors is to be able to burst them so their massive draintanking doesn't come into effect, so why are you giving them a shield to mitigate that burst? Don't do this, Riot, lifesteal is already a big enough problem right now
DD buffs have me worried Illaoi is going to be nerfed soon; this overhealing mechanic will guarantee her needing one
source http://na.leagueoflegends.com/en/news/game-updates/features/coming-preseason-runes-reforged
will be full cancer.
or
over
:
Draven build which abuses this feature.
permaban.
Oh wait.
He is always permabanned.
permabans too
regeneration to build up a shield while out of combat, or general fighter sustain like
. these champions are already balanced around being burst resistant, and it would only equate to a bit more health on them.