Bard feels very unrewarding to play
Bard is the highest skill support in this game. Almost every other support has at least 1 point and click ability. Bard has none of these. Even his heal is possible to mess up (placing it in the wrong spot). Every aspect of this champ's kit requires precision, perfect timing, and outplaying your opponent. With other supports, you just right click with your cc and get a kill. I feel like with Bard's kit, they added way too much counterplay. Half the time I feel like I'm helping the enemy team. You ulted an enemy champ? Cool, now his/her teammates have time to catch up to you. You ulted an ally/objective? Cool, we'll just kill it 2 seconds later. You used your portal? Cool, we'll just follow you through it. And they can destroy your health packs. I honestly don't understand why Riot felt the need to add so much counterplay to this champ. And his health shrine (which can also be destroyed) is one of the most expensive abilities in this game (because healing in any form is toxic). Please buff this champ in some way. For the amount of skill it takes to play him properly, he deserves to have better scaling, lower mana costs or cooldowns, etc. Or remove some of the counterplay on his abilities.
Oh, I completely forgot about his trinkets. Supports already put themselves at risk when they go to place/destroy a ward. Like all supports, Bard is required to ward, but he also puts himself at risk every time he tries to collect a trinket. And the enemy team can see where your trinkets are, so they can just hide near them and ambush you. And of course your team won't help you, because that means missing CS and/or experience.