Let's talk about how wards DONT TAKE SKILL while SNOWBALLING the game
Warding is methodical and systematic. You do not need strategy. You ward high traffic areas. Literally just memorize a list of crucial warding locations and you have mastered the warding side of it....
Dragon, Baron, River bush, lane bushes, wraith bush, buff bushes, etc.
Zero skill required. And it's sad the lowest common denominator has taken up warding as their flagship topic to circlejerk about along with jungling without smite and knowing all roles.
Yet it snowballs the game and makes games noncompetitive. It creates passivity and negates team fights unless both parties can consent. It makes the game and Esports a lot less fun to watch and adulterates the experience of high mechanics and insane dueling and creates a game of taking out the laundry or washing the dishes. Literally methodically just clearing out wards.... game after game.... The only skill required is to attack move while taking the ward in case your opponent jumps on you with a skillshot. It is something for the lowest common denominator to feel proud of.... as if it required skill. Like being proud of buying the right items.... Look guys I placed a ward at dragon! BE PROUD OF ME.