Dodge Punishment
I want to have a quick discussion here, and more of a debate, and a forum with opinions. There is no reason to bash somebody else's opinion. If you have something to say, say it, and then tell me or them why you feel that way, but anyway onto the topic.
I was okay with the first dodge punishment, and I had to wait the usual 5 minutes, and lost 4 LP or whatever, and that's fine, and I'm okay with that. We had a troll mid autolocker, and no tanks, and my main role was taken (jungle, hence no tanks). Nobody else was gonna dodge so I took it on the responsibility of myself since I was last pick, and everyone said they weren't gonna dodge.
Next Ranked queue my main jungler got banned, and I didn't have enough time to think of a jungler that would be good against their team since they were all banned, and of course it kicked me out, and gave me another punishment. Instead of the usual 10 minute ban and losing 4-5 LP I lost a whole game's worth of LP, and not to mention a 30 minute ban. So the game that I worked extremely hard on for 40 minutes, and the LP that me and my last team earned. Mine went down the drain, because of the dodge timer, and now I have to wait for 30 minutes to actually play again.
My only problem here is why so much LP lost from this? And why 30 minutes? I just feel like it's extremely hard to believe that it went from 5 minutes to 30 minutes in the next match, and I lost a whole game's worth of LP.
My proposal is that you should lessen the dodge timer, and I feel like you should lessen the amount of LP, since in my opinion dodging is somewhat a part of a League strategy now, for at least climbing. If I have a bad feeling that I might lose a match like the 1st and 2nd games then I feel like my punishment should only be 10 minutes, and a 10 LP loss overall, but I do feel like after the 3rd game the LP and Time Restriction should be multiplied by 2, that way it will prevent trolls, but I can still dodge a match or two without having to lose so much LP, and have to wait so long.