Post all your tower buff suggestions here

Spoofghoul··1 votes·350 views

Here is a suggestion for a tower buff which entirely alters the way to approach the tower objective game.

Why not have the remainder towers absord the destructed towers current stats.

Hell i think each line of towers should also have different sorts of difficulty/specialties.

Like the first line of towers should have thornmail armor as an item reflecting back some damage on auto attacks and having the 100 armor from it + the stats it already has.

Second line of towers should get the shield thing it had, it should give that shield at a slightly increased range and strenght. The tower should have less health 3000, and having a 500 shield. These second tier towers should also have double the armor per minute gained. If the shield breaks tower no longer generate shields on allies. After not taking damage for 3 seconds it should start charging a shield again. This tower should also have 5hp regen per second.

Inhib turrets should have 4000 hp and wardensmail as an item gaining 50 armor and slowing attackers attackspeed by 15%. Gaining the normal amount of armor per minute. These towers also get 5 hp regen. Towers keep their current laser but the slow it used to have is given back.

Nexus turrets keep their current stats and gain 10 hp regen. Their attacks now have splash, after being hit 3 times a dot is applied dealing 1 towershot worth of true damage and slowing you by 15%

3 Comments

AquaticSolstice1 votes

Towers should have abilities. Active abilities in my opinion. That way they don't' just die from a two man or three man dive. They fall far to quickly and easily now.

Azuredragon6531 votes

% max health as true damage

Erockandroll1 votes

I recall that turrets now have a defense mechanic that scales over time. But I would argue that the inner turrets especially need to start stacking sooner, as fast pushing is especially strong at the present moment.

I wouldn't recommend any specific defenses unless I know what's killing them so quickly. (are they too weak generally, or are specific champs, or class of champs, destroying them like their nothing.)

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