Why Nerf Luden?

Penta Penguin··4 votes·592 views

It was already arguably worse than the other two full-AP items. I don't buy Luden's because it's good, I buy it because it makes a nice sound and has style points.

Now it's being cut down?

How about we add a buff to this, like the item grants 50% silence reduction or some other mechanic to counter Silence?

14 Comments

Gunpoint3 votes

If you buy it because of the cool sound and style points than it doesmatter.n't

disregardable2 votes

Honestly, it's a really strong item on bursty champions. One time after I fucked up my combo when playing Annie, the Luden's from Tibber's Aura killed him. He wasn't even in range of Tibbers, that shit just bounced towards him.

...but it probably is because of AP Kog'maw.

Penta Penguin2 votes

I've been spamming the shit out of Luden's casters, not once have i gotten a kill from the bounce or felt very satisfied by having it's actual effect. Just that sound.

Woook3r1 votes

[{quoted}](name=The AFK Farmer,realm=NA,application-id=3ErqAdtq,discussion-id=MValZL5t,comment-id=0000,timestamp=2015-05-30T01:32:12.709+0000)

Honestly, it's a really strong item on bursty champions. One time after I fucked up my combo when playing Annie, the Luden's from Tibber's Aura killed him. He wasn't even in range of Tibbers, that shit just bounced towards him.

...but it probably is because of AP Kog'maw.

I think they prolly nerfed a little too hard. The crazy thing about it is that you get those procs all the f-ing time. Over and over.

arcinex1 votes

I guarantee you it's because of AP Kog'Maw. (UoL in EU LCS)

3TWarrior1 votes

he does make a very decent mage with a piercing poke with large radius and slow, a long range poke, a magic resist shredding poke, but a lot of it has to do with teamwork

He is the mage after all and mage kogmaw has no sustain other than the not viable spell vamp

arcinex1 votes

{quoted}

he does make a very decent mage with a piercing poke with large radius and slow, a long range poke, a magic resist shredding poke, but a lot of it has to do with teamwork

He is the mage after all and mage kogmaw has no sustain other than the not viable spell vamp

I just played a game against a team who had two luden's echo (top and mid laner). It was so freakin OP. The aoe burst damage was unreal. I fully understand if rito decides to nerf luden's echo into live.

3TWarrior1 votes

well, they only nerfed it to 100 ap instead of 120

ƒoes1 votes

It was already arguably worse than the other two full-AP items.

What?! Okay, first off, it has +120 AP. Right off the bat it's fucking awesome. It's unique passive does bonus magic damage to four nearby targets, potentially making any or all of your abilities area-of-effect magic damage abilities. It's insane. With the addition of +7% movement speed, you're gonna be moving faster than somebody with Boots of Mobility + Alacrity (it's a metaphor). Seriously, you'll be so fucking fast not even full movement speed Rammus can keep up.

Sure, sure, Rabadons Deathcap provides +30% AP to your other AP items as well as gives you +120 AP, and Zhonya's Hourglass gives you some armor, a pretty neat active, and +120 AP, but Luden's Echo synergizes so well with a lot of abilities. In my personal opinion, I think Luden's Echo is the best of the three 120 AP items, but you can have your own.

Penta Penguin1 votes

I think it's the best but not because of it's gameplay. I don't understand why the passive is hype, it's like 100 extra damage. And I tend not to feel very awesome buying /movement speed/ on somebody like Ziggs. I bet stacking luden's and lich bane movespeed will be awesome, but in practice I probably wouldn't notice

I really think this item needs some reworking. We have Rabadon's for pure power. Zhonya's for more defensive utility. Luden's should be more pure utility

It's called Luden's Echo, so I"m thinking of something like Silence prevention... or big cool-down reduction on your next spell cast. Keep move speed since tha'ts good utility. Get rid of the power passive and let Rabadon's be the power item. That epic s ound really does no tfit with the pitiful damage that is capped at only 4 targets. And the small particles.

3TWarrior1 votes

well, the issue is probably because riot doesn't want LCS to turn into stall wars...

imagine luden's on the rare 1500 ap Veigar, that's 325 extra damage per ludens, yeah riot, we're all afraid a veigar is goign to stall that long, or Cassiopeia

but, they probably only care how it can add a ton of burst damage to poke champs, such as chogath

Woook3r1 votes

I just tried kog maw with it in a custom game. Wow. Id build this shit on my ad carry kog.

3TWarrior1 votes

might work if you got the cooldown reduction and essence reaver. all you need is a jungle camp and you can reill like 40% of your mana or more

why did they nerf the cooldown on his ult? it's 2 seconds now instead of a half second, not even a second like it used to be. Kog is supposed to be all about his spammy artillery ult...AD kog takes until late game to carry

Boulderox1 votes

Ezreal , a HUGE reason why i hate ludens, Deathfire grasp may have been bad but it was only usable ON ONE CHAMP, this thing can proc super fast and do damage around it, so any spammy champ can murder you.

Back to Ez, with JUST ludens, he can clear an entire wave and do a great chunk of damage if it hits for ludens proc. It just doesn't seem fair.

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