"I told you so"
Hey all, it's been a while since I've been on here or even played league -- took a break way before Worlds started.
So just recently logged in to play a few games, checked out the rune system, looked up the forums and read some posts.
##Many players are calling out Riot on how over-simplified and cookie-cutter the Runes have become, thus making most champions feel homogenized and lacking diverse playstyles and builds.
#I hate to say it but, Riot: I TOLD YOU SO.
I spent countless hours on here petitioning Riot, communicating directly with Riot employees on the Runes team, trying to push through the understanding that not everyone wants to play the same handful of champions in the same, single-minded way/build.
Tank Teemo? Gone Lethality ADC Nasus / Darius? Gone Tryndamere starting with ~40% AS? Gone
And the list goes on and on -- with the removal of these crucial base stat modifiers that let a champion in the first ~10 levels or so have a big "chunk" of stats to modify how the early game was played (and thus dictating the end-game build/playstyle), we are now forced to select only the most optimal Runes for any given champion, because let's face it -- you're basically asking to lose if you use anything different than optimal.