Is it possible to get someone working on new MR items for tanks?
MR itemization is pretty meh for the one class that is supposed to stack resistances. Let me explain why:
Spirit Visage: If you don't heal, this item feels pretty inefficient to build. 10% CDR isn't terrible, and it gives some pretty hefty stats, but like I said if you don't heal it doesn't feel good.
Banshees Veil: If you're a tank, what one spell are you so afraid of? This item 9 times out of 10 is built as a 6th item defensive item for a squishy, because a spell shield on a 45 second cooldown is pretty crap if you have 5k HP.
Locket of the Iron Solari: Since the consistent nerfs, isn't really efficient for a solo lane tank who needs the MR for laning against an AP damage dealer.
Athene's Unholy Grail: Only good if you need AP, most tanks don't need AP. Doesn't offer any real durability.
Abyssal Scepter: Only good if you need AP, most tanks don't need AP. Doesn't offer any real durability.
I do have a couple of ideas for items, if anyone would be interested. The first fills the "I need lane presence without building actual damage" need that tanks sometimes have, it's basically an MR Sunfire Cape. Cheaper than current MR itemization but less defensive stats.
Sunfire Cloak:
+
+ 930 gold (same price as Sunfire Cape)
50 MR, 500 HP
Unique Passive: Immolate
My next item is one that I really think could be worth doing, because a lot of tanks need to build mana on their first item as well as needing MR for lane (most true tanks are mana hungry:
, etc). Basically this is a sustain monster that gives less MR than the other tank items but comparable HP to make it compete yet be a strategic niche in MR itemization as it gives less raw defense but helps you last in a long lane of being harassed, you'll be able to use your abilities to farm from range and recover from harassment a little easier. However you will be squishier to an all-in and for fights/skirmishes. Low combination cost but you have to buy two bracers in the process and it is 100-200 gold more expensive than the other health and MR items out there so it's kinda clunky to balance out the power. It's possible that the Health needs to be lowered to 400 or 450 to balance out the amount of sustain it gives.
Chalice of the Undying:
+
+
+ 600 gold
150% hp regen, 50% base mana regen, 50 MR, 500 HP
Unique Passive: Font
I also think there could be a Catalyst MR item, but I wasn't sure how to build one.
Not sure if it would result in a balanced game state to just dump both of those in with the other options available, but even one would make tanks feel a lot less remorseful about having to build MR. Armor is easy to build according to what you need and cheap, but MR is most certainly not if you're a tank. I'm not sure if that's an intentional handicap or not, but if it isn't these could help out a lot. If it were up to me I might even help to look into replacing current "tank" MR items which feel very specific but not generally good at all for these more generally useful items.
on SR?