Kog'Maw is literally useless right now.
Like, at least give him an ad scaling on his Q and W......
Like, at least give him an ad scaling on his Q and W......
I dunno, for an immobile mage, full AP God'Maw has some good damage, and that execute is glorious.
Hey man 11% of his damage is true damage http://champion.gg/champion/KogMaw so thats something.. Oh wait, thats only when he dies. Whoops xD
Most of the immobile ADC's are in a poopy spot, I think.
My god. When I played twitch last I felt like I was playing a champion who had a straight up handicap lol. I love twitch. I love his aesthetics. His kit however is extremely linear and unattractive to the current meta. Every time i get so surprised when i see a twitch in a challenger game. They always get pooped on. They have no where to go, no real way to defend themselves. The invis is really clunky.
The cooldown of his Q resets after you get a kill but never seems to help lol. You get a kill which means you're in a fight. In the fight, after the kill, you're either running away from a losing fight and still getting jumped on and deleted or you're winning the fight and not even using the Q.
yeah.. i made this about twitch.
Is like the only immobile adc that is straight up fantastic.
at least has her ult.
can really use some more tools imo, even if they're not mobility. Just something.
has some ms but really its her ult that makes her so viable.
I could probably write a whole nother page about Varus and how I think he's a bit too... err... simplistic? I understand that Riots masterpiece is
because of her simplicity yet also yields a vast range for expertise but I think varus could be a bit more flexible.
In fact, and I know many would disagree with me, I would even trade his ult for some kindof mobility. I mean he already has the coolest non-ult long-range skill shot in the game (aside from Xerath) so his ult just seems kinda redundant.
Damn, I wish I had seen this post before I bought that skin. So like he's totally worthless?
I thought he was like the headliner in all the marketing ushering in a new era of ADC versatility. They had him shooting some cannon really fast and stuff..
He's really good, but he only fits comps that have a REALLY HEAVY Frontline.
You have to basically play him into a comp that has no CC or gap-closers, or when you have a protect the Kog comp.
Hey, I love our little void pup. I play him a lot, so yeah.
It isn't that, at all.
Kog's biggest issue is that he's only good for comps specializing in protecting him.
Not only that, but games are ending EXTREMELY SHORT. Most games are defined by 20 minutes, which Kog can't be carry-ready.