would it be crazy to give warmogs the innervating locket passive?

Critmaster Garen··1 votes·1,515 views

item 4402 UNIQUE passive - after using an ability, restore 8% missing health, and 3% missing mana over 3 seconds.

it doesnt have to be the exact same number. just the health restore component. a 10 second cooldown on the passive would be fine aswell. and keep the 3000 health threshold to access the passive.

item 3083 is just weird in its current state. a pure health item just isnt worth as much as any resistance/health item. and while the passive isnt useless, it isnt good enough to fit into basically any item build over other options.

id rather build another health/armor item, than a warmogs basically all of the time.

3 Comments

Moody P2 votes

careful dude this might make bruisers not shit champs you better be careful saying that stuff

Critmaster Garen1 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=MOEQe7rF,comment-id=0000,timestamp=2019-01-03T13:05:59.246+0000)

careful dude this might make bruisers not shit champs you better be careful saying that stuff

i just played with the item on nexus blitz with illaoi, and it felt really good.

ofc its balanced around the high damage thats flying around in that mode, but the idea of this passive could be really nice for juggers and tanks and make warmogs worth as an item.

Solicitude1 votes

If i recall correctly, innervating locket didnt survive for long. This passive was straight up broken, since it offered infinite sustain.

Now, as for putting its passive on warmogs, i dont think it would be good. Warmog's was buffed and is now an item that offers tanks the ability to stay around between skirmishes, though they will still get lower and lower on mp. If you change its current passive into this (since you probably cant have both of them) it will ruin warmogs into oblivion. The health restored wont be enough for a tank to linger around if it gets a beating. Removing the mp component or adding a 10sec cd would ruin the item, since it would ruin its purpose of out of combat regen. Just getting the complete passive, will make it broken, as locket was.

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