Aftershock should honestly just have the damage removed altogether
If this rune is going to maintain it's absurdly strong defensive stats steroids, while being so easy to proc, then it's damage should just be removed altogether and it should slow nearby targets after 2.5 seconds instead.
Giving it 100 base stats at level 1 in 8.2 but loweing the damage early doesn't mean it's still not going to be insanely strong past 20 minutes once the damage scales up and it just becomes a jack of all trades keystone where you sacrifice neither survivability nor damage again.